Replay-derived match flow, timings, and composition.

Advanced match analysis

Watchou vs svmartens

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
22329
Duration
20:09
Patch
19.17020
Played
· 23 hours ago
Megalopolis map preview
MapMegalopolis
Winner
Watchou Hades · Elo 1028 +14
20:09 Match length
Defeated
svmartens Zeus · Elo 953 -14
60.6% win probability Pre-match · Watchou favored win probability 39.4%
Key momentsIn match order
Fastest Classical
4:05* svmartens Athena · estimated
First pressure
4:15 svmartens Military Academy
First extra TC
9:12 Watchou Town Center
Armory timing
9:23 Watchou Armory
Fastest Heroic
12:08* Watchou Apollo · estimated
Fortress timing
18:47 svmartens Fortress
Market timing
19:52 svmartens Market

Watchou

Hades · Blue
Win 1028 +14
EAPM
32.8
Favorite unit
Hoplite
27 fielded
Total score
30,580
Military score
13,531
Economic score
15,395
Kills score
1,754
Units killed
63
Units lost
71
Buildings razed
9
Largest army
89
First expansion
9:12
Age path
AresClassical · Est. start 3:28
ApolloHeroic · Est. start 10:53
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling31 wall build events
Large army production89 military units
Highest Score Largest Army Most Deaths Most Improvements Most Resources

svmartens

Zeus · Red
Loss 953 -14
EAPM
23.1
Favorite unit
Hippeus
29 fielded
Total score
24,246
Military score
9,303
Economic score
13,316
Kills score
1,699
Units killed
72
Units lost
61
Buildings razed
3
Largest army
64
First expansion
13:20
Age path
AthenaClassical · Research start 3:05
DionysusHeroic · Research start 16:06
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Watchousvmartens
Score
Total score Watchou
30,58056%24,24644%
Military score Watchou
13,53159%9,30341%
Economic score Watchou
15,39554%13,31646%
Kills score Watchou
1,75451%1,69949%
Combat and army
Watchousvmartens
63 Units killed 72
71 Units lost 61
9 Buildings razed 3
89 Largest army 64

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Watchou

Army · 89

Units

Hoplite27
Peltast23
Toxotes16
Hippeus15
Cyclops4
Achilles2
Ajax1
Chiron1

Technologies0 researched · 13 pre-queued

HusbandryPre-queued · 0:15
PickaxePre-queued · 4:08
Hand AxePre-queued · 4:08
PlowPre-queued · 9:30
Medium ArchersPre-queued · 10:26
Medium InfantryPre-queued · 10:27
Copper ArmorPre-queued · 10:58
Copper WeaponsPre-queued · 10:58
Copper ShieldsPre-queued · 10:59
BallisticsPre-queued · 10:59
Medium CavalryPre-queued · 14:23
Heavy ArchersPre-queued · 18:01
CrenellationsPre-queued · 18:10
Buildings 12 types
Wall31
House21
Storehouse8
Granary7
Archery Range5
Military Academy5
Stable3
Sentry Tower2
Town Center2
Armory1
Farm1
Temple1
God powers 2 invoked
Sentinel2

svmartens

Army · 64

Units

Hippeus29
Hoplite23
Minotaur6
Heracles2
Jason2
Odysseus1
Prodromos1

Technologies2 researched · 8 pre-queued

Pickaxe4:18
Hand AxePre-queued · 4:19
Medium InfantryPre-queued · 5:51
Husbandry6:32
Medium CavalryPre-queued · 9:00
Copper WeaponsPre-queued · 13:36
Copper ArmorPre-queued · 13:36
Copper ShieldsPre-queued · 13:37
Heavy CavalryPre-queued · 17:16
Heavy InfantryPre-queued · 17:17
Buildings 11 types
House11
Wall11
Granary6
Stable5
Storehouse4
Fortress2
Market2
Military Academy2
Town Center2
Armory1
Temple1
God powers 2 invoked
Bolt1
Restoration1