Advanced match analysis
Watchou vs svmartens
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 22329
- Duration
- 20:09
- Patch
- 19.17020
- Played
- · 23 hours ago
Winner
Watchou
Hades · Elo 1028 +14
20:09
Match length
Defeated
svmartens
Zeus · Elo 953 -14
60.6% win probability
Pre-match · Watchou favored
win probability 39.4%
Key momentsIn match order
Watchou
Hades · Blue- EAPM
- 32.8
- Favorite unit
- Hoplite 27 fielded
- Total score
- 30,580
- Military score
- 13,531
- Economic score
- 15,395
- Kills score
- 1,754
- Units killed
- 63
- Units lost
- 71
- Buildings razed
- 9
- Largest army
- 89
- First expansion
- 9:12
Age path
AresClassical · Est. start 3:28
ApolloHeroic · Est. start 10:53
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling31 wall build events
Large army production89 military units
Highest Score
Largest Army
Most Deaths
Most Improvements
Most Resources
svmartens
Zeus · Red- EAPM
- 23.1
- Favorite unit
- Hippeus 29 fielded
- Total score
- 24,246
- Military score
- 9,303
- Economic score
- 13,316
- Kills score
- 1,699
- Units killed
- 72
- Units lost
- 61
- Buildings razed
- 3
- Largest army
- 64
- First expansion
- 13:20
Age path
AthenaClassical · Research start 3:05
DionysusHeroic · Research start 16:06
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Watchousvmartens
Score
Combat and army
Watchousvmartens
63
Units killed
72
71
Units lost
61
9
Buildings razed
3
89
Largest army
64
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.