Replay-derived match flow, timings, and composition.

Advanced match analysis

CRONOS + ofpalo vs Hacienda Pública + neoxilan

Queue
Ranked 2v2 Supremacy
Map
Savannah
Map Seed
32398
Duration
14:03
Patch
19.17020
Played
· 1 day ago
Savannah map preview
MapSavannah
Defeat Team Elo 976
CRONOS Kronos · Elo 980 -3
ofpalo Freyr · Elo 973 -3
14:03 Match length
Victory Team Elo 1352
<color.7,1,.3> Hacienda Pública Odin · Elo 1369 +3
neoxilan Freyr · Elo 1334 +3
10.3% win probability Pre-match · Hacienda Pública + neoxilan favored win probability 89.7%
Key momentsIn match order
Fastest Classical
2:52* CRONOS Leto · estimated
First pressure
2:56 neoxilan Hersir trained
First extra TC
5:37 CRONOS Town Center
Market timing
7:51 <color.7,1,.3> Hacienda Pública Market
Armory timing
8:42 neoxilan Armory
Fastest Heroic
10:08* <color.7,1,.3> Hacienda Pública Njord · estimated
Fortress timing
11:11 <color.7,1,.3> Hacienda Pública Hill Fort

CRONOS

Kronos · Blue · Team 1
Loss 980 -3
EAPM
14.8
Favorite unit
Arcus
6 fielded
Total score
16,546
Military score
5,365
Economic score
11,137
Kills score
44
Units killed
2
Units lost
6
Buildings razed
0
Largest army
15
First expansion
5:37
Age path
LetoClassical · Research start 1:52
RheiaHeroic · Research start 11:48
MythicNot reached
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards

<color.7,1,.3> Hacienda Pública

Odin · Red · Team 2
Win 1369 +3
EAPM
38.3
Favorite unit
Throwing Axeman
9 fielded
Total score
19,098
Military score
9,823
Economic score
7,592
Kills score
1,695
Units killed
36
Units lost
16
Buildings razed
9
Largest army
43
First expansion
—
Age path
FreyjaClassical · Research start 3:10
NjordHeroic · Research start 8:53
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling6 wall build events
Market economy1,900 total resource volume
Most Kills

ofpalo

Freyr · Yellow · Team 1
Loss 973 -3
EAPM
16.2
Favorite unit
Throwing Axeman
11 fielded
Total score
10,873
Military score
2,140
Economic score
8,371
Kills score
392
Units killed
20
Units lost
51
Buildings razed
0
Largest army
29
First expansion
7:30
Age path
UllrClassical · Research start 4:01
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Most Deaths

neoxilan

Freyr · Green · Team 2
Win 1334 +3
EAPM
34.0
Favorite unit
Berserk
18 fielded
Total score
21,427
Military score
9,655
Economic score
11,310
Kills score
565
Units killed
26
Units lost
4
Buildings razed
1
Largest army
75
First expansion
6:38
Age path
UllrClassical · Est. start 3:06
AegirHeroic · Est. start 10:12
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
Highest Score Largest Army Most Resources

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

CRONOS<color.7,1,.3> Hacienda Públicaofpaloneoxilan
Score composition MilitaryEconomyKills score
CRONOS 16,546
5,36511,137
<color.7,1,.3> Hacienda Pública 19,098
9,8237,592
ofpalo 10,873
8,371
neoxilan 21,427
9,65511,310
Units killed vs lost KilledLost
CRONOS 2 / 6
<color.7,1,.3> Hacienda Pública 36 / 16
3616
ofpalo 20 / 51
2051
neoxilan 26 / 4
26

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,900 total volume

CRONOS

Bought

No buys

Sold

No sells

Total player market volume0

<color.7,1,.3> Hacienda Pública

Bought

Food400

Sold

Food800
Wood700
Total player market volume1,900

ofpalo

Bought

No buys

Sold

No sells

Total player market volume0

neoxilan

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CRONOS

Army · 15

Units

Arcus6
Cheiroballista5
Murmillo2
Katapeltes1
Turma1

Technologies5 researched

Husbandry10:11
Plow10:16
Pickaxe10:17
Hand Axe10:18
Copper Weapons13:16
Buildings 8 types
Farm3
Manor3
Temple3
Counter Barracks2
Economic Guild2
Town Center2
Armory1
Military Barracks1
God powers 8 invoked
Spider Lair6
Deconstruction2

<color.7,1,.3> Hacienda Pública

Army · 43

Units

Throwing Axeman9
Berserk8
Jarl8
Hersir7
Raiding Cavalry6
Valkyrie2
Godi1
Mountain Giant1
Portable Ram1

Technologies4 researched · 3 pre-queued

Medium Infantry9:19
Medium Cavalry9:20
Copper Shields9:43
BallisticsPre-queued · 11:52
Copper WeaponsPre-queued · 11:54
Copper ArmorPre-queued · 11:54
Heavy Infantry13:32
Buildings 9 types
House14
Wall6
Longhouse4
Ox Cart Building4
Great Hall2
Hill Fort2
Armory1
Market1
Temple1
God powers 3 invoked
Forest Fire1
Great Hunt1
Walking Woods1

ofpalo

Army · 29

Units

Throwing Axeman11
Hersir7
Hirdman5
Portable Ram3
Huskarl2
Draugr1

Technologies10 researched

Pickaxe0:13
Hand Axe1:35
Husbandry4:48
Crenellations6:55
Plow10:06
Medium Infantry10:10
Ballistics12:07
Copper Shields12:07
Copper Armor12:08
Copper Weapons12:09
Buildings 8 types
Farm21
House8
Longhouse3
Armory2
Ox Cart Building2
Town Center2
Sentry Tower1
Temple1
God powers 2 invoked
Asgardian Bastion1
Gullinbursti1

neoxilan

Army · 75

Units

Berserk18
Throwing Axeman17
Hersir16
Godi15
Jarl5
Raiding Cavalry3
Huskarl1

Technologies10 researched · 2 pre-queued

Hand Axe4:58
Pickaxe5:00
Shaft MinePre-queued · 7:00
Medium Infantry9:01
Copper Shields9:18
Copper Weapons9:18
Copper Armor9:18
Medium Cavalry10:06
Heavy Infantry12:37
Bronze Shields12:39
Bronze Weapons12:39
Bow SawPre-queued · 13:00
Buildings 9 types
House27
Wall12
Longhouse7
Ox Cart Building7
Great Hall3
Temple2
Town Center2
Armory1
Market1
God powers 2 invoked
Asgardian Bastion1
Gullinbursti1