Advanced match analysis
Mrdkoš Zlořád vs Right me Alright
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 6273
- Duration
- 23:51
- Patch
- 19.17020
- Played
- · 1 day ago
Winner
Mrdkoš Zlořád
Poseidon · Elo 930 +19
23:51
Match length
Defeated
Right me Alright
Loki · Elo 961 -19
45.6% win probability
Pre-match · Right me Alright favored · Upset
win probability 54.4%
Key momentsIn match order
Mrdkoš Zlořád
Poseidon · Blue- EAPM
- 57.5
- Favorite unit
- Hippeus 65 fielded
- Total score
- 49,237
- Military score
- 20,625
- Economic score
- 23,936
- Kills score
- 4,676
- Units killed
- 186
- Units lost
- 99
- Buildings razed
- 0
- Largest army
- 150
- First expansion
- 9:59
Age path
HermesClassical · Research start 3:17
AphroditeHeroic · Research start 10:43
HephaestusMythic · Research start 15:46
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production150 military units
Highest Score
Most Improvements
Most Kills
Most Resources
Right me Alright
Loki · Red- EAPM
- 29.5
- Favorite unit
- Hirdman 94 fielded
- Total score
- 23,585
- Military score
- 8,285
- Economic score
- 12,158
- Kills score
- 3,142
- Units killed
- 99
- Units lost
- 189
- Buildings razed
- 0
- Largest army
- 188
- First expansion
- 14:19
Age path
HeimdallClassical · Est. start 3:49
BragiHeroic · Est. start 14:04
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy2,400 total resource volume
Large army production188 military units
Largest Army
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Mrdkoš ZlořádRight me Alright
Score
Combat and army
Mrdkoš ZlořádRight me Alright
186
Units killed
99
99
Units lost
189
0
Buildings razed
0
150
Largest army
188
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,400 total volume›
Mrdkoš Zlořád
Bought
No buys
Sold
No sells
Total player market volume0
Right me Alright
Bought
Sold
Total player market volume2,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.