Replay-derived match flow, timings, and composition.

Advanced match analysis

[Chupisco] - Rato vs kaldir

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
11520
Duration
5:03
Patch
19.17020
Played
· 16 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
[Chupisco] - Rato Loki · Elo 994 +22
5:03 Match length
Defeated
kaldir Nuwa · Elo 1084 -22
37.3% win probability Pre-match · kaldir favored · Upset win probability 62.7%
Key momentsIn match order
First pressure
3:00 kaldir Pioneer produced
Fastest Classical
3:25* kaldir Houtu · estimated

[Chupisco] - Rato

Loki · Blue
Win 994 +22
EAPM
19.4
Favorite unit
Hersir
5 fielded
Total score
4,860
Military score
1,905
Economic score
2,935
Kills score
30
Units killed
3
Units lost
1
Buildings razed
0
Largest army
5
First expansion
—
Age path
HeimdallClassical · Est. start 3:47
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Largest Army Most Kills

kaldir

Nuwa · Red
Loss 1084 -22
EAPM
16.8
Favorite unit
Pioneer
2 fielded
Total score
5,952
Military score
2,265
Economic score
3,646
Kills score
41
Units killed
1
Units lost
3
Buildings razed
0
Largest army
2
First expansion
—
Age path
HoutuClassical · Est. start 2:25
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Most Deaths Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

[Chupisco] - Ratokaldir
Score
Total score kaldir
4,86045%5,95255%
Military score kaldir
1,90546%2,26554%
Economic score kaldir
2,93545%3,64655%
Kills score kaldir
3042%4158%
Combat and army
[Chupisco] - Ratokaldir
3 Units killed 1
1 Units lost 3
0 Buildings razed 0
5 Largest army 2

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[Chupisco] - Rato

Army · 5

Units

Hersir5

Technologies0 researched

No key technologies recorded.

Buildings 3 types
House2
Ox Cart Building2
Temple1
God powers 2 invoked
Spy1
Undermine1

kaldir

Army · 2

Units

Pioneer2

Technologies0 researched

No key technologies recorded.

Buildings 4 types
House3
Silo2
Military Camp1
Temple1
God powers 1 invoked
Creation1