Replay-derived match flow, timings, and composition.

Advanced match analysis

Targaryenwin + HemiCuda + LuixNox00 vs Ashizl + ourkeychains + Wet Toast

Queue
Ranked 3v3 Supremacy
Map
Savannah
Map Seed
18780
Duration
20:56
Patch
19.17020
Played
· 16 hours ago
Savannah map preview
MapSavannah
Defeat Team Elo 988
Targaryenwin Shennong · Elo 974 -12
HemiCuda Hades · Elo 937 -11
LuixNox00 Thor · Elo 1053 -17
20:56 Match length
Victory Team Elo 1079
Ashizl Thor · Elo 1091 +13
ourkeychains Susanoo · Elo 1059 +14
Wet Toast Demeter · Elo 1086 +13
37.2% win probability Pre-match · Ashizl + ourkeychains + Wet Toast favored win probability 62.8%
Key momentsIn match order
Armory timing
0:13 LuixNox00 Dwarven Armory
First pressure
3:12 Ashizl Hersir trained
Fastest Classical
3:47* Wet Toast Pan · estimated
First extra TC
4:54 ourkeychains Town Center
Fastest Heroic
7:58* Ashizl Skadi · estimated
Fortress timing
13:34 Ashizl Hill Fort
Market timing
13:56 ourkeychains Market
Fastest Mythic
17:17* Ashizl Tyr · estimated

Targaryenwin

Shennong · Blue · Team 1
Loss 974 -12
EAPM
26.4
Favorite unit
Fire Archer
117 fielded
Total score
37,276
Military score
15,329
Economic score
19,983
Kills score
1,964
Units killed
61
Units lost
120
Buildings razed
1
Largest army
233
First expansion
6:32
Age path
HoutuClassical · Research start 4:12
RushouHeroic · Research start 11:29
ZhurongMythic · Research start 15:58
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Large army production233 military units
Most Deaths

Ashizl

Thor · Purple · Team 2
Win 1091 +13
EAPM
60.2
Favorite unit
Jarl
37 fielded
Total score
42,018
Military score
18,156
Economic score
21,103
Kills score
2,832
Units killed
110
Units lost
109
Buildings razed
10
Largest army
87
First expansion
7:42
Age path
FreyjaClassical · Est. start 2:53
SkadiHeroic · Est. start 6:43
TyrMythic · Est. start 15:17
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling10 wall build events
Large army production87 military units
Most Improvements Most Kills Most Resources

HemiCuda

Hades · Yellow · Team 1
Loss 937 -11
EAPM
35.2
Favorite unit
Toxotes
79 fielded
Total score
28,874
Military score
8,676
Economic score
18,306
Kills score
1,914
Units killed
60
Units lost
101
Buildings razed
3
Largest army
112
First expansion
5:46
Age path
AresClassical · Est. start 4:35
ApolloHeroic · Est. start 11:13
HephaestusMythic · Est. start 15:21
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy200 total resource volume
Large army production112 military units
No post-game awards

ourkeychains

Susanoo · Green · Team 2
Win 1059 +14
EAPM
18.2
Favorite unit
Asura
31 fielded
Total score
47,420
Military score
24,300
Economic score
21,300
Kills score
1,899
Units killed
77
Units lost
25
Buildings razed
5
Largest army
52
First expansion
4:54
Age path
Inari OkamiClassical · Est. start 3:43
RaijinHeroic · Est. start 12:37
TakemikazuchiMythic · Est. start 15:28
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Market economy5,600 total resource volume
Highest Score Largest Army

LuixNox00

Thor · Cyan · Team 1
Loss 1053 -17
EAPM
28.2
Favorite unit
Hersir
15 fielded
Total score
19,960
Military score
5,422
Economic score
14,232
Kills score
306
Units killed
17
Units lost
89
Buildings razed
0
Largest army
49
First expansion
8:21
Age path
FreyjaClassical · Est. start 4:13
BragiHeroic · Est. start 10:10
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards

Wet Toast

Demeter · Pink · Team 2
Win 1086 +13
EAPM
29.3
Favorite unit
Hoplite
35 fielded
Total score
39,318
Military score
14,980
Economic score
20,720
Kills score
3,692
Units killed
108
Units lost
43
Buildings razed
20
Largest army
98
First expansion
7:49
Age path
PanClassical · Research start 2:47
HestiaHeroic · Est. start 9:55
PersephoneMythic · Est. start 18:10
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production98 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

TargaryenwinAshizlHemiCudaourkeychainsLuixNox00Wet Toast
Score composition MilitaryEconomyKills score
Targaryenwin 37,276
15,32919,983
Ashizl 42,018
18,15621,103
HemiCuda 28,874
8,67618,306
ourkeychains 47,420
24,30021,300
LuixNox00 19,960
14,232
Wet Toast 39,318
14,98020,720
Units killed vs lost KilledLost
Targaryenwin 61 / 120
61120
Ashizl 110 / 109
110109
HemiCuda 60 / 101
60101
ourkeychains 77 / 25
77
LuixNox00 17 / 89
89
Wet Toast 108 / 43
10843

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 5,800 total volume

Targaryenwin

Bought

No buys

Sold

No sells

Total player market volume0

Ashizl

Bought

No buys

Sold

No sells

Total player market volume0

HemiCuda

Bought

No buys

Sold

Food200
Total player market volume200

ourkeychains

Bought

Food2,300
Wood900

Sold

Wood2,400
Total player market volume5,600

LuixNox00

Bought

No buys

Sold

No sells

Total player market volume0

Wet Toast

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Targaryenwin

Army · 233

Units

Fire Archer117
Tiger Cavalry60
White Horse Cavalry39
Pioneer11
Dao Swordsman3
Jiang Zi Ya1
Sage1
Wen Zhong1

Technologies8 researched

Pickaxe4:24
Hand Axe4:26
Medium Archers7:52
Medium Infantry8:35
Heavy Archers13:50
Heavy Cavalry14:40
Champion Cavalry18:15
Champion Archers18:28
Buildings 11 types
Farm28
House18
Wall14
Silo10
Machine Workshop4
Imperial Academy3
Baolei2
Military Camp2
Town Center2
Armory1
Temple1
God powers 4 invoked
Blazing Prairie1
Earth Wall1
Prosperous Seeds1
Venom Beast1

Ashizl

Army · 87

Units

Jarl37
Hersir14
Huskarl10
Ballista8
Valkyrie5
Godi4
Portable Ram4
Raiding Cavalry4
Frost Giant1

Technologies17 researched · 3 pre-queued

Pickaxe6:30
Hand Axe6:31
Plow6:32
Medium Infantry11:10
Medium Cavalry11:11
Copper Weapons11:16
Ballistics11:16
Copper Shields11:17
Copper Armor11:17
Shaft Mine12:27
Heavy Cavalry12:31
Heavy InfantryPre-queued · 12:33
Bow SawPre-queued · 14:56
Bronze Weapons16:06
Bronze Armor16:06
Bronze Shields16:06
Champion InfantryPre-queued · 18:11
Iron Armor18:13
Meteoric Iron Armor20:05
Iron Shields20:06
Buildings 10 types
Farm45
House27
Wall10
Longhouse7
Ox Cart Building6
Great Hall5
Town Center4
Hill Fort2
Dwarven Armory1
Temple1
God powers 3 invoked
Fimbulwinter1
Forest Fire1
Frost1

HemiCuda

Army · 112

Units

Toxotes79
Cyclops21
Gastraphetoros5
Petrobolos3
Ajax2
Achilles1
Chiron1

Technologies12 researched · 2 pre-queued

Husbandry8:35
Pickaxe8:36
Hand Axe10:26
Ballistics10:55
Copper Shields11:06
Medium Archers11:24
Heavy Archers12:59
Shaft Mine13:05
Bow Saw13:05
Copper Armor13:06
Bronze Shields13:07
Champion ArchersPre-queued · 15:40
Copper Weapons19:24
Bronze ArmorPre-queued · 19:25
Buildings 10 types
House31
Storehouse11
Archery Range3
Granary3
Military Academy3
Temple3
Town Center2
Armory1
Fortress1
Market1
God powers 3 invoked
Sentinel2
Plenty Vault1

ourkeychains

Army · 52

Units

Asura31
Naginata Rider19
Jorogumo1
Raiju1

Technologies1 researched · 9 pre-queued

Hand AxePre-queued · 6:08
PickaxePre-queued · 6:11
Medium Stable SoldiersPre-queued · 6:31
Husbandry7:07
Copper ShieldsPre-queued · 8:34
BallisticsPre-queued · 8:34
Copper ArmorPre-queued · 8:35
Copper WeaponsPre-queued · 8:35
Shaft MinePre-queued · 13:06
Bow SawPre-queued · 13:08
Buildings 10 types
House41
Shrine Japanese20
Watermill11
Mining Camp Japanese5
Stable Japanese4
Temple3
Town Center2
Armory1
Castle1
Market1
God powers 4 invoked
Divine Slash1
Kusanagi1
Swampland1
Thunder Burst1

LuixNox00

Army · 49

Units

Hersir15
Hirdman12
Throwing Axeman10
Raiding Cavalry7
Jarl2
Berserk1
Godi1
Valkyrie1

Technologies10 researched · 1 pre-queued

Copper Armor0:52
Copper WeaponsPre-queued · 2:03
Copper Shields3:52
Pickaxe6:13
Hand Axe6:16
Medium Cavalry7:07
Medium Infantry8:32
Husbandry9:51
Ballistics15:05
Plow15:56
Heavy Infantry17:00
Buildings 9 types
Farm11
House9
Longhouse6
Ox Cart Building6
Great Hall4
Dwarven Armory1
Hill Fort1
Temple1
Town Center1
God powers 1 invoked
Forest Fire1

Wet Toast

Army · 98

Units

Hoplite35
Toxotes28
Hamadryad24
Petrobolos4
Iolaus3
Icarus2
Orpheus2

Technologies0 researched · 8 pre-queued

PickaxePre-queued · 3:14
Hand AxePre-queued · 3:15
Medium InfantryPre-queued · 8:34
Medium ArchersPre-queued · 8:35
PlowPre-queued · 10:43
Bow SawPre-queued · 10:45
Shaft MinePre-queued · 10:45
Heavy InfantryPre-queued · 12:43
Buildings 10 types
Farm26
House26
Storehouse10
Granary5
Fortress4
Town Center4
Archery Range3
Military Academy3
Temple3
Armory1
God powers 3 invoked
Arcadian Meadow1
Communal Hearth1
Wither1