Advanced match analysis
General Zen + Ousmane vs Veritalux + Jseagar
- Queue
- Ranked 2v2 Supremacy
- Map
- Savannah
- Map Seed
- 9126
- Duration
- 13:10
- Patch
- 19.17020
- Played
- · 16 hours ago
Defeat
Team Elo 1218
General Zen
Poseidon · Elo 1217 -19
Ousmane
Amaterasu · Elo 1219 -19
13:10
Match length
Victory
Team Elo 1182
Veritalux
Poseidon · Elo 1335 +12
Jseagar
Isis · Elo 1029 +26
55.2% win probability
Pre-match · General Zen + Ousmane favored · Upset
win probability 44.8%
Key momentsIn match order
General Zen
Poseidon · Blue · Team 1- EAPM
- 27.1
- Favorite unit
- Hippeus 7 fielded
- Total score
- 12,738
- Military score
- 5,190
- Economic score
- 7,409
- Kills score
- 139
- Units killed
- 7
- Units lost
- 9
- Buildings razed
- 5
- Largest army
- 16
- First expansion
- 11:52
Age path
HermesClassical · Est. start 3:17
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Veritalux
Poseidon · Red · Team 2- EAPM
- 35.0
- Favorite unit
- Hippeus 29 fielded
- Total score
- 16,451
- Military score
- 8,108
- Economic score
- 8,203
- Kills score
- 140
- Units killed
- 10
- Units lost
- 2
- Buildings razed
- 1
- Largest army
- 36
- First expansion
- 7:34
Age path
HermesClassical · Research start 3:23
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling8 wall build events
No post-game awards
Ousmane
Amaterasu · Yellow · Team 1- EAPM
- 27.1
- Favorite unit
- Yumi Archer 13 fielded
- Total score
- 17,298
- Military score
- 7,630
- Economic score
- 9,586
- Kills score
- 99
- Units killed
- 4
- Units lost
- 10
- Buildings razed
- 2
- Largest army
- 34
- First expansion
- 5:25
Age path
MinakatatomiClassical · Research start 4:03
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Highest Score
Most Deaths
Most Resources
Jseagar
Isis · Green · Team 2- EAPM
- 28.1
- Favorite unit
- Spearman 27 fielded
- Total score
- 16,661
- Military score
- 8,632
- Economic score
- 7,707
- Kills score
- 322
- Units killed
- 11
- Units lost
- 9
- Buildings razed
- 0
- Largest army
- 57
- First expansion
- —
Age path
BastClassical · Est. start 3:05
NephthysHeroic · Est. start 10:24
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Largest Army
Most Improvements
Most Kills
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
General ZenVeritaluxOusmaneJseagar
Score composition
MilitaryEconomyKills score
General Zen
12,738
Veritalux
16,451
Ousmane
17,298
Jseagar
16,661
Units killed vs lost
KilledLost
General Zen
7 / 9
Veritalux
10 / 2
Ousmane
4 / 10
Jseagar
11 / 9
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.