Replay-derived match flow, timings, and composition.

Advanced match analysis

Nibbles vs tessie60

Queue
Ranked 1v1 Supremacy
Map
Steppe
Map Seed
16558
Duration
14:59
Patch
19.17020
Played
· 18 hours ago
Steppe map preview
MapSteppe
Defeated
Nibbles Isis · Elo 989 -14
14:59 Match length
Winner
tessie60 Gaia · Elo 1051 +14
41.2% win probability Pre-match · tessie60 favored win probability 58.8%
Key momentsIn match order
Fastest Classical
4:27* tessie60 Oceanus · estimated
First pressure
4:54 tessie60 Counter Barracks
Armory timing
11:01 Nibbles Armory
First extra TC
11:46 tessie60 Town Center
Market timing
13:13 tessie60 Market
Fastest Heroic
13:46* Nibbles Nephthys · estimated

Nibbles

Isis · Blue
Loss 989 -14
EAPM
34.8
Favorite unit
Axeman
36 fielded
Total score
13,884
Military score
3,338
Economic score
9,756
Kills score
790
Units killed
28
Units lost
51
Buildings razed
0
Largest army
55
First expansion
13:42
Age path
BastClassical · Research start 5:03
NephthysHeroic · Est. start 12:31
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Most Deaths

tessie60

Gaia · Red
Win 1051 +14
EAPM
28.8
Favorite unit
Murmillo
28 fielded
Total score
22,396
Military score
10,670
Economic score
10,683
Kills score
1,102
Units killed
51
Units lost
27
Buildings razed
2
Largest army
56
First expansion
11:46
Age path
OceanusClassical · Research start 3:27
TheiaHeroic · Research start 13:16
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Nibblestessie60
Score
Total score tessie60
13,88438%22,39662%
Military score tessie60
3,33810,67076%
Economic score tessie60
9,75648%10,68352%
Kills score tessie60
79042%1,10258%
Combat and army
Nibblestessie60
28 Units killed 51
51 Units lost 27
0 Buildings razed 2
55 Largest army 56

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nibbles

Army · 55

Units

Axeman36
Sphinx16
Spearman3

Technologies3 researched · 2 pre-queued

PickaxePre-queued · 1:04
Medium AxemenPre-queued · 8:22
Copper Shields13:21
Copper Armor13:21
Copper Weapons13:21
Buildings 13 types
House11
Granary5
Obelisk5
Barracks3
Mining Camp3
Armory1
Farm1
Lumber Camp1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 2 invoked
Eclipse1
Prosperity1

tessie60

Army · 56

Units

Murmillo28
Cheiroballista13
Turma9
Caladria4
Katapeltes1
Oracle1

Technologies9 researched · 3 pre-queued

Hand Axe0:25
Pickaxe0:25
Bow Saw5:30
Shaft MinePre-queued · 5:30
Husbandry5:31
Ballistics13:19
Copper Shields13:20
Copper Armor13:20
Copper Weapons13:20
Plow13:26
Medium ArchersPre-queued · 14:16
Medium InfantryPre-queued · 14:16
Buildings 9 types
Manor8
Counter Barracks2
Military Barracks2
Temple2
Armory1
Economic Guild1
Market1
Sentry Tower1
Town Center1
God powers 5 invoked
Gaia Forest3
Carnivora2