Replay-derived match flow, timings, and composition.

Advanced match analysis

SpongyTundra834 vs MYSTICTATOR

Queue
Ranked 1v1 Supremacy
Map
Cloud Forest
Map Seed
9445
Duration
44:27
Patch
19.17020
Played
· 23 hours ago
Cloud Forest map preview
MapCloud Forest
Defeated
SpongyTundra834 Isis · Elo 933 -17
44:27 Match length
Winner
MYSTICTATOR Isis · Elo 951 +17
47.4% win probability Pre-match · MYSTICTATOR favored win probability 52.6%
Key momentsIn match order
Fastest Classical
5:02* MYSTICTATOR Bast · estimated
First extra TC
5:32 MYSTICTATOR Town Center
First pressure
6:23 MYSTICTATOR Barracks
Armory timing
6:50 MYSTICTATOR Armory
Fastest Heroic
9:51* MYSTICTATOR Nephthys · estimated
Fortress timing
13:07 MYSTICTATOR Migdol Stronghold
Market timing
15:28 SpongyTundra834 Market
Fastest Mythic
18:10* SpongyTundra834 Thoth · estimated

SpongyTundra834

Isis · Blue
Loss 933 -17
EAPM
44.8
Favorite unit
Spearman
85 fielded
Total score
45,941
Military score
16,313
Economic score
21,313
Kills score
8,315
Units killed
292
Units lost
291
Buildings razed
14
Largest army
201
First expansion
21:32
Age path
BastClassical · Est. start 5:03
SobekHeroic · Est. start 12:08
ThothMythic · Est. start 16:10
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom4 expansion build events
Market economy38,700 total resource volume
Large army production201 military units
Most Improvements Most Kills

MYSTICTATOR

Isis · Cyan
Win 951 +17
EAPM
21.1
Favorite unit
Camel Rider
113 fielded
Total score
84,857
Military score
24,610
Economic score
48,531
Kills score
11,716
Units killed
289
Units lost
307
Buildings razed
139
Largest army
167
First expansion
5:32
Age path
BastClassical · Research start 4:02
NephthysHeroic · Est. start 8:36
OsirisMythic · Research start 18:07
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Market economy17,000 total resource volume
Large army production167 military units
Highest Score Largest Army Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

SpongyTundra834MYSTICTATOR
Score
Total score MYSTICTATOR
45,94135%84,85765%
Military score MYSTICTATOR
16,31340%24,61060%
Economic score MYSTICTATOR
21,31331%48,53169%
Kills score MYSTICTATOR
8,31542%11,71658%
Combat and army
SpongyTundra834MYSTICTATOR
292 Units killed 289
291 Units lost 307
14 Buildings razed 139
201 Largest army 167

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 55,700 total volume

SpongyTundra834

Bought

Food2,000

Sold

Wood36,700
Total player market volume38,700

MYSTICTATOR

Bought

No buys

Sold

Food6,000
Wood11,000
Total player market volume17,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SpongyTundra834

Army · 201

Units

Spearman85
Chariot Archer38
War Elephant32
Mercenary25
Sphinx5
Mercenary Cavalry4
Slinger4
Axeman3
Catapult2
Petsuchos2
Camel Rider1

Technologies19 researched · 3 pre-queued

PickaxePre-queued · 3:03
Plow13:35
Shaft Mine13:36
Copper Weapons13:38
Ballistics13:39
Hand Axe13:52
Bow Saw15:25
Heavy Chariot Archers16:28
Champion Chariot Archers20:17
Copper Shields22:39
Copper Armor22:39
Heavy War Elephants22:53
Bronze Weapons25:20
Champion War ElephantsPre-queued · 25:51
Medium Spearmen29:35
Heavy Spearmen30:08
Champion Spearmen30:51
Bronze Armor32:13
Iron WeaponsPre-queued · 32:14
Iron Armor34:30
Bronze Shields34:30
Iron Shields41:58
Buildings 18 types
House97
Farm34
Barracks20
Lumber Camp13
Migdol Stronghold11
Granary10
Obelisk9
Mining Camp8
Armory5
Market4
Siege Works3
Lighthouse2
Monument To Soldiers2
Monument To Villagers2
Town Center2
Village Center2
Monument To Priests1
Temple1
God powers 5 invoked
Locust Swarm2
Eclipse1
Meteor1
Prosperity1

MYSTICTATOR

Army · 167

Units

Camel Rider113
Chariot Archer15
Catapult10
Siege Tower9
War Elephant7
Axeman4
Sphinx3
Mercenary2
Mummy2
Scorpion Man2

Technologies18 researched · 3 pre-queued

PickaxePre-queued · 1:39
HusbandryPre-queued · 2:17
Medium Axemen9:24
Plow14:00
Ballistics16:01
Copper Armor16:02
Copper Weapons16:03
Hand Axe16:17
Heavy Camel Riders17:54
Shaft Mine19:37
Champion Camel Riders21:22
Copper Shields22:45
Bronze Armor22:46
Bronze Weapons22:46
Heavy War Elephants24:18
Bow Saw24:54
Champion War Elephants25:40
Heavy Chariot Archers28:43
Iron Armor39:53
Bronze Shields39:53
Iron WeaponsPre-queued · 39:54
Buildings 18 types
Farm20
House17
Obelisk12
Mining Camp8
Town Center8
Siege Works7
Lumber Camp6
Granary4
Migdol Stronghold4
Market3
Wall3
Armory1
Barracks1
Lighthouse1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
God powers 8 invoked
Eclipse3
Prosperity2
Son Of Osiris2
Ancestors1