Replay-derived match flow, timings, and composition.

Advanced match analysis

Snowflakes vs TryHard ZN

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
11274
Duration
13:17
Patch
19.17020
Played
· 18 hours ago
Savannah map preview
MapSavannah
Defeated
Snowflakes Set · Elo 1083 -19
13:17 Match length
Winner
TryHard ZN Kronos · Elo 1050 +19
54.7% win probability Pre-match · Snowflakes favored · Upset win probability 45.3%
Key momentsIn match order
Fastest Classical
3:49* TryHard ZN Leto · estimated
First pressure
4:40 TryHard ZN Military Barracks
First extra TC
7:20 Snowflakes Town Center
Armory timing
10:09 TryHard ZN Armory
Fastest Heroic
11:40* TryHard ZN Rheia · estimated

Snowflakes

Set · Blue
Loss 1083 -19
EAPM
51.7
Favorite unit
Axeman
5 fielded
Total score
12,722
Military score
3,880
Economic score
8,532
Kills score
310
Units killed
13
Units lost
49
Buildings razed
0
Largest army
6
First expansion
7:20
Age path
AnubisClassical · Est. start 4:01
SekhmetHeroic · Timing unavailable
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Most Deaths Most Improvements

TryHard ZN

Kronos · Red
Win 1050 +19
EAPM
24.3
Favorite unit
Murmillo
11 fielded
Total score
16,601
Military score
6,825
Economic score
9,157
Kills score
621
Units killed
43
Units lost
7
Buildings razed
3
Largest army
32
First expansion
10:43
Age path
LetoClassical · Research start 2:49
RheiaHeroic · Research start 10:25
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Largest Army Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

SnowflakesTryHard ZN
Score
Total score TryHard ZN
12,72243%16,60157%
Military score TryHard ZN
3,88036%6,82564%
Economic score TryHard ZN
8,53248%9,15752%
Kills score TryHard ZN
31033%62167%
Combat and army
SnowflakesTryHard ZN
13 Units killed 43
49 Units lost 7
0 Buildings razed 3
6 Largest army 32

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Snowflakes

Army · 6

Units

Axeman5
Anubite1

Technologies1 researched · 2 pre-queued

Pickaxe2:01
Hand AxePre-queued · 3:50
HusbandryPre-queued · 8:12
Buildings 11 types
House23
Lumber Camp5
Mining Camp5
Granary4
Barracks2
Town Center2
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 4 invoked
Plague Of Serpents2
Citadel1
Vision1

TryHard ZN

Army · 32

Units

Murmillo11
Automaton10
Arcus4
Contarius4
Oracle3

Technologies7 researched

Copper Shields10:22
Pickaxe10:53
Husbandry10:54
Hand Axe10:56
Plow11:13
Copper Weapons12:07
Ballistics12:08
Buildings 6 types
Military Barracks5
Manor4
Armory1
Economic Guild1
Temple1
Town Center1
God powers 2 invoked
Deconstruction1
Spider Lair1