Advanced match analysis
GodFather vs ✪ snow
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 26349
- Duration
- 14:51
- Patch
- 19.17020
- Played
- · 18 hours ago
Winner
GodFather
Zeus · Elo 1632 +22
14:51
Match length
Defeated
✪ snow
Poseidon · Elo 1722 -22
37.3% win probability
Pre-match · ✪ snow favored · Upset
win probability 62.7%
Key momentsIn match order
GodFather
Zeus · Blue- EAPM
- 53.1
- Favorite unit
- Hoplite 14 fielded
- Total score
- 15,758
- Military score
- 8,233
- Economic score
- 6,344
- Kills score
- 1,181
- Units killed
- 35
- Units lost
- 14
- Buildings razed
- 0
- Largest army
- 34
- First expansion
- —
Age path
HermesClassical · Research start 2:24
ApolloHeroic · Research start 11:07
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score
Most Improvements
Most Kills
✪ snow
Poseidon · Red- EAPM
- 63.7
- Favorite unit
- Hippeus 26 fielded
- Total score
- 12,676
- Military score
- 5,009
- Economic score
- 7,214
- Kills score
- 453
- Units killed
- 14
- Units lost
- 39
- Buildings razed
- 0
- Largest army
- 54
- First expansion
- —
Age path
HermesClassical · Est. start 3:07
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy200 total resource volume
Largest Army
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
GodFather✪ snow
Score
Combat and army
GodFather✪ snow
35
Units killed
14
14
Units lost
39
0
Buildings razed
0
34
Largest army
54
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
GodFather
Bought
No buys
Sold
No sells
Total player market volume0
✪ snow
Bought
No buys
Sold
Total player market volume200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.