Replay-derived match flow, timings, and composition.

Advanced match analysis

Tetrax vs cualquieramap

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
1744
Duration
42:21
Patch
19.17020
Played
· 18 hours ago
Yellow River map preview
MapYellow River
Winner
Tetrax Hades · Elo 944 +21
42:21 Match length
Defeated
cualquieramap Hades · Elo 895 -15
57.0% win probability Pre-match · Tetrax favored win probability 43.0%
Key momentsIn match order
Fastest Classical
3:18* Tetrax Ares · estimated
First pressure
4:24 cualquieramap Archery Range
Armory timing
4:30 cualquieramap Armory
First extra TC
8:08 Tetrax Town Center
Market timing
10:33 Tetrax Market
Fastest Heroic
11:06* cualquieramap Apollo · estimated
Fortress timing
15:57 Tetrax Fortress
Fastest Mythic
21:24* cualquieramap Hephaestus · estimated

Tetrax

Hades · Grey
Win 944 +21
EAPM
51.0
Favorite unit
Gastraphetoros
132 fielded
Total score
84,786
Military score
29,866
Economic score
38,028
Kills score
16,980
Units killed
524
Units lost
493
Buildings razed
39
Largest army
470
First expansion
8:08
Age path
AresClassical · Est. start 2:18
ApolloHeroic · Est. start 12:01
ArtemisMythic · Research start 20:13
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom9 expansion build events
Heavy walling19 wall build events
Large army production470 military units
Highest Score Most Improvements Most Kills Most Resources Most Titan Kills

cualquieramap

Hades · Red
Loss 895 -15
EAPM
46.2
Favorite unit
Gastraphetoros
137 fielded
Total score
60,120
Military score
16,403
Economic score
25,295
Kills score
18,452
Units killed
498
Units lost
544
Buildings razed
54
Largest army
427
First expansion
8:12
Age path
AthenaClassical · Est. start 3:04
ApolloHeroic · Est. start 9:51
HephaestusMythic · Est. start 19:24
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Market economy13,800 total resource volume
Large army production427 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Tetraxcualquieramap
Score
Total score Tetrax
84,78659%60,12041%
Military score Tetrax
29,86665%16,40335%
Economic score Tetrax
38,02860%25,29540%
Kills score cualquieramap
16,98048%18,45252%
Combat and army
Tetraxcualquieramap
524 Units killed 498
493 Units lost 544
39 Buildings razed 54
470 Largest army 427

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 13,800 total volume

Tetrax

Bought

No buys

Sold

No sells

Total player market volume0

cualquieramap

Bought

Food100
Wood700

Sold

Food8,600
Wood4,400
Total player market volume13,800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Tetrax

Army · 470

Units

Gastraphetoros132
Hippeus119
Toxotes77
Prodromos39
Peltast23
Achilles16
Ajax16
Chimera13
Petrobolos12
Chiron10
Perseus5
Manticore4
Cyclops3
Helepolis1

Technologies21 researched · 1 pre-queued

PickaxePre-queued · 5:50
Medium Archers9:36
Hand Axe10:39
Copper Weapons11:24
Plow14:05
Medium Cavalry15:06
Husbandry16:24
Heavy Cavalry16:28
Shaft Mine17:08
Heavy Archers22:21
Champion Archers24:08
Bronze Weapons26:27
Copper Armor26:27
Copper Shields26:28
Ballistics26:28
Bow Saw28:01
Bronze Shields29:24
Bronze Armor29:24
Iron Weapons29:24
Champion Cavalry30:33
Iron Shields35:36
Iron Armor35:38
Buildings 13 types
House64
Farm40
Wall19
Storehouse16
Fortress15
Stable15
Town Center9
Archery Range8
Temple7
Granary6
Armory3
Market3
Military Academy3
God powers 4 invoked
Earthquake1
Pestilence1
Sentinel1
Underworld Passage1

cualquieramap

Army · 427

Units

Gastraphetoros137
Hoplite112
Toxotes56
Peltast43
Hypaspist16
Ajax10
Manticore9
Minotaur9
Perseus9
Achilles7
Helepolis7
Chiron5
Petrobolos4
Colossus3

Technologies3 researched · 18 pre-queued

Hand AxePre-queued · 3:41
PickaxePre-queued · 3:42
Medium Archers5:37
Ballistics10:20
Copper ShieldsPre-queued · 10:21
Copper ArmorPre-queued · 10:22
Copper WeaponsPre-queued · 10:22
PlowPre-queued · 12:41
Medium Infantry13:28
Shaft MinePre-queued · 13:34
Bow SawPre-queued · 13:35
Heavy InfantryPre-queued · 16:31
Heavy ArchersPre-queued · 16:35
Champion InfantryPre-queued · 25:04
Champion ArchersPre-queued · 25:07
Bronze ShieldsPre-queued · 26:15
Bronze ArmorPre-queued · 26:15
Bronze WeaponsPre-queued · 26:16
Iron ShieldsPre-queued · 28:10
Iron ArmorPre-queued · 28:10
Iron WeaponsPre-queued · 28:10
Buildings 12 types
Farm35
House33
Storehouse14
Town Center8
Archery Range6
Fortress6
Military Academy6
Armory3
Market3
Temple3
Granary2
Sentry Tower1
God powers 6 invoked
Underworld Passage2
Plenty Vault1
Restoration1
Sentinel1
Titan Gate1