Advanced match analysis
Tiagomotta vs UR TaIeNT
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 13646
- Duration
- 30:57
- Patch
- 19.17020
- Played
- · 18 hours ago
Winner
Tiagomotta
Gaia · Elo 1269 +20
30:57
Match length
Defeated
UR TaIeNT
Hades · Elo 1312 -20
43.8% win probability
Pre-match · UR TaIeNT favored · Upset
win probability 56.2%
Key momentsIn match order
Tiagomotta
Gaia · Blue- EAPM
- 30.1
- Favorite unit
- Cheiroballista 43 fielded
- Total score
- 61,529
- Military score
- 22,554
- Economic score
- 30,584
- Kills score
- 8,507
- Units killed
- 281
- Units lost
- 149
- Buildings razed
- 18
- Largest army
- 145
- First expansion
- 12:51
Age path
LetoClassical · Research start 3:12
RheiaHeroic · Est. start 9:36
AtlasMythic · Est. start 22:49
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling38 wall build events
Market economy2,500 total resource volume
Large army production145 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
UR TaIeNT
Hades · Red- EAPM
- 37.4
- Favorite unit
- Hippeus 106 fielded
- Total score
- 42,298
- Military score
- 16,873
- Economic score
- 19,221
- Kills score
- 6,204
- Units killed
- 149
- Units lost
- 281
- Buildings razed
- 32
- Largest army
- 301
- First expansion
- 15:50
Age path
AthenaClassical · Research start 3:10
ApolloHeroic · Est. start 7:21
ArtemisMythic · Est. start 19:18
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production301 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
TiagomottaUR TaIeNT
Score
Combat and army
TiagomottaUR TaIeNT
281
Units killed
149
149
Units lost
281
18
Buildings razed
32
145
Largest army
301
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,500 total volume›
Tiagomotta
Bought
No buys
Sold
Total player market volume2,500
UR TaIeNT
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.