Replay-derived match flow, timings, and composition.

Advanced match analysis

Jack90 vs Vega

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
25216
Duration
13:03
Patch
19.17020
Played
· 13 hours ago
Tundra map preview
MapTundra
Winner
Jack90 Hades · Elo 2069 +9
13:03 Match length
Defeated
Vega Odin · Elo 1882 -9
74.6% win probability Pre-match · Jack90 favored win probability 25.4%
Key momentsIn match order
First pressure
2:09 Vega Hersir trained
Fastest Classical
4:09* Vega Freyja · estimated
Armory timing
6:45 Jack90 Armory
Market timing
6:54 Vega Market
Fastest Heroic
8:57* Jack90 Aphrodite · estimated
First extra TC
11:24 Jack90 Town Center
Fortress timing
12:37 Jack90 Fortress

Jack90

Hades · Blue
Win 2069 +9
EAPM
76.4
Favorite unit
Toxotes
23 fielded
Total score
15,290
Military score
6,002
Economic score
8,125
Kills score
1,163
Units killed
39
Units lost
7
Buildings razed
5
Largest army
28
First expansion
11:24
Age path
AthenaClassical · Research start 4:08
AphroditeHeroic · Research start 7:42
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Highest Score Most Kills

Vega

Odin · Red
Loss 1882 -9
EAPM
68.8
Favorite unit
Raiding Cavalry
32 fielded
Total score
10,928
Military score
3,795
Economic score
7,013
Kills score
120
Units killed
6
Units lost
38
Buildings razed
2
Largest army
72
First expansion
—
Age path
FreyjaClassical · Est. start 3:09
NjordHeroic · Est. start 8:24
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy500 total resource volume
Largest Army Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Jack90Vega
Score
Total score Jack90
15,29058%10,92842%
Military score Jack90
6,00261%3,79539%
Economic score Jack90
8,12554%7,01346%
Kills score Jack90
1,16391%
Combat and army
Jack90Vega
39 Units killed 6
7 Units lost 38
5 Buildings razed 2
28 Largest army 72

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 500 total volume

Jack90

Bought

No buys

Sold

No sells

Total player market volume0

Vega

Bought

Food200

Sold

Wood300
Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Jack90

Army · 28

Units

Toxotes23
Ajax2
Achilles1
Chiron1
Nemean Lion1

Technologies2 researched · 3 pre-queued

Hand Axe5:07
Pickaxe7:34
Medium ArchersPre-queued · 7:48
Copper WeaponsPre-queued · 7:49
BallisticsPre-queued · 7:50
Buildings 9 types
House9
Storehouse4
Wall4
Archery Range3
Granary2
Town Center2
Armory1
Fortress1
Temple1
God powers 3 invoked
Curse1
Restoration1
Sentinel1

Vega

Army · 72

Units

Raiding Cavalry32
Godi16
Jarl14
Hersir7
Berserk1
Throwing Axeman1
Valkyrie1

Technologies1 researched · 2 pre-queued

HusbandryPre-queued · 7:35
PickaxePre-queued · 7:36
Medium Cavalry9:08
Buildings 6 types
House11
Great Hall4
Ox Cart Building4
Longhouse2
Market1
Temple1
God powers 3 invoked
Forest Fire1
Great Hunt1
Walking Woods1