Advanced match analysis
Jack90 vs Vega
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 25216
- Duration
- 13:03
- Patch
- 19.17020
- Played
- · 13 hours ago
Winner
Jack90
Hades · Elo 2069 +9
13:03
Match length
Defeated
Vega
Odin · Elo 1882 -9
74.6% win probability
Pre-match · Jack90 favored
win probability 25.4%
Key momentsIn match order
Jack90
Hades · Blue- EAPM
- 76.4
- Favorite unit
- Toxotes 23 fielded
- Total score
- 15,290
- Military score
- 6,002
- Economic score
- 8,125
- Kills score
- 1,163
- Units killed
- 39
- Units lost
- 7
- Buildings razed
- 5
- Largest army
- 28
- First expansion
- 11:24
Age path
AthenaClassical · Research start 4:08
AphroditeHeroic · Research start 7:42
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Highest Score
Most Kills
Vega
Odin · Red- EAPM
- 68.8
- Favorite unit
- Raiding Cavalry 32 fielded
- Total score
- 10,928
- Military score
- 3,795
- Economic score
- 7,013
- Kills score
- 120
- Units killed
- 6
- Units lost
- 38
- Buildings razed
- 2
- Largest army
- 72
- First expansion
- —
Age path
FreyjaClassical · Est. start 3:09
NjordHeroic · Est. start 8:24
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy500 total resource volume
Largest Army
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Jack90Vega
Score
Combat and army
Jack90Vega
39
Units killed
6
7
Units lost
38
5
Buildings razed
2
28
Largest army
72
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 500 total volume›
Jack90
Bought
No buys
Sold
No sells
Total player market volume0
Vega
Bought
Sold
Total player market volume500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.