Replay-derived match flow, timings, and composition.

Advanced match analysis

TidusHugo vs Black_Mail

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
19919
Duration
15:42
Patch
19.17020
Played
· 13 hours ago
Midgard map preview
MapMidgard
Defeated
TidusHugo Thor · Elo 1148 -11
15:42 Match length
Winner
Black_Mail Thor · Elo 1291 +11
30.5% win probability Pre-match · Black_Mail favored win probability 69.5%
Key momentsIn match order
Armory timing
4:06 Black_Mail Dwarven Armory
First pressure
4:07 Black_Mail Hersir trained
Fastest Classical
4:49* Black_Mail Forseti · estimated
First extra TC
9:37 TidusHugo Town Center
Fastest Heroic
10:43* Black_Mail Skadi · estimated
Market timing
11:28 TidusHugo Market
Fortress timing
11:44 Black_Mail Hill Fort

TidusHugo

Thor · Blue
Loss 1148 -11
EAPM
27.7
Favorite unit
Hirdman
27 fielded
Total score
19,687
Military score
8,506
Economic score
10,745
Kills score
436
Units killed
15
Units lost
61
Buildings razed
1
Largest army
86
First expansion
9:37
Age path
ForsetiClassical · Research start 3:54
SkadiHeroic · Research start 11:48
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling21 wall build events
Water commitment2 dock build events
Market economy1,000 total resource volume
Large army production86 military units
Most Deaths

Black_Mail

Thor · Red
Win 1291 +11
EAPM
57.5
Favorite unit
Throwing Axeman
27 fielded
Total score
30,626
Military score
14,587
Economic score
14,371
Kills score
1,700
Units killed
60
Units lost
15
Buildings razed
3
Largest army
78
First expansion
12:35
Age path
ForsetiClassical · Research start 3:49
SkadiHeroic · Research start 9:28
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

TidusHugoBlack_Mail
Score
Total score Black_Mail
19,68739%30,62661%
Military score Black_Mail
8,50637%14,58763%
Economic score Black_Mail
10,74543%14,37157%
Kills score Black_Mail
4361,70080%
Combat and army
TidusHugoBlack_Mail
15 Units killed 60
61 Units lost 15
1 Buildings razed 3
86 Largest army 78

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

TidusHugo

Bought

No buys

Sold

Wood1,000
Total player market volume1,000

Black_Mail

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TidusHugo

Army · 86

Units

Hirdman27
Throwing Axeman25
Jarl10
Hersir8
Dreki6
Berserk5
Troll5

Technologies4 researched · 4 pre-queued

Pickaxe4:24
Hand AxePre-queued · 4:24
Medium Infantry6:28
Copper Weapons6:40
Copper Armor6:40
Copper ShieldsPre-queued · 9:58
Bronze WeaponsPre-queued · 12:45
Bronze ArmorPre-queued · 12:46
Buildings 10 types
Wall21
House17
Longhouse6
Ox Cart Building4
Dock2
Great Hall2
Dwarven Armory1
Market1
Temple1
Town Center1
God powers 2 invoked
Frost1
Healing Spring1

Black_Mail

Army · 78

Units

Throwing Axeman27
Raiding Cavalry15
Hersir13
Jarl12
Hirdman4
Godi3
Portable Ram3
Frost Giant1

Technologies13 researched

Copper Armor4:57
Hand Axe5:17
Copper Weapons5:21
Pickaxe5:38
Copper Shields7:12
Medium Cavalry8:20
Bronze Weapons9:54
Medium Infantry10:08
Bronze Armor10:49
Shaft Mine10:59
Heavy Infantry11:16
Bow Saw11:30
Heavy Cavalry11:48
Buildings 9 types
House18
Dock3
Longhouse3
Ox Cart Building3
Great Hall2
Town Center2
Dwarven Armory1
Hill Fort1
Temple1
God powers 1 invoked
Healing Spring1