Advanced match analysis
TidusHugo vs Black_Mail
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 19919
- Duration
- 15:42
- Patch
- 19.17020
- Played
- · 13 hours ago
Defeated
TidusHugo
Thor · Elo 1148 -11
15:42
Match length
Winner
Black_Mail
Thor · Elo 1291 +11
30.5% win probability
Pre-match · Black_Mail favored
win probability 69.5%
Key momentsIn match order
TidusHugo
Thor · Blue- EAPM
- 27.7
- Favorite unit
- Hirdman 27 fielded
- Total score
- 19,687
- Military score
- 8,506
- Economic score
- 10,745
- Kills score
- 436
- Units killed
- 15
- Units lost
- 61
- Buildings razed
- 1
- Largest army
- 86
- First expansion
- 9:37
Age path
ForsetiClassical · Research start 3:54
SkadiHeroic · Research start 11:48
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling21 wall build events
Water commitment2 dock build events
Market economy1,000 total resource volume
Large army production86 military units
Most Deaths
Black_Mail
Thor · Red- EAPM
- 57.5
- Favorite unit
- Throwing Axeman 27 fielded
- Total score
- 30,626
- Military score
- 14,587
- Economic score
- 14,371
- Kills score
- 1,700
- Units killed
- 60
- Units lost
- 15
- Buildings razed
- 3
- Largest army
- 78
- First expansion
- 12:35
Age path
ForsetiClassical · Research start 3:49
SkadiHeroic · Research start 9:28
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
TidusHugoBlack_Mail
Score
Combat and army
TidusHugoBlack_Mail
15
Units killed
60
61
Units lost
15
1
Buildings razed
3
86
Largest army
78
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,000 total volume›
TidusHugo
Bought
No buys
Sold
Total player market volume1,000
Black_Mail
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.