Advanced match analysis
WiFiWitch vs DJANGO
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 17616
- Duration
- 22:20
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeated
WiFiWitch
Susanoo · Elo 872 -19
22:20
Match length
Winner
DJANGO
Isis · Elo 849 +19
53.3% win probability
Pre-match · WiFiWitch favored · Upset
win probability 46.7%
Key momentsIn match order
WiFiWitch
Susanoo · Blue- EAPM
- 34.5
- Favorite unit
- Naginata Rider 72 fielded
- Total score
- 26,411
- Military score
- 11,976
- Economic score
- 11,200
- Kills score
- 3,235
- Units killed
- 164
- Units lost
- 121
- Buildings razed
- 10
- Largest army
- 192
- First expansion
- 8:59
Age path
Inari OkamiClassical · Research start 3:56
FujinHeroic · Research start 14:12
MythicNot reached
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling25 wall build events
Water commitment2 dock build events
Market economy8,900 total resource volume
Large army production192 military units
Most Improvements
Most Kills
DJANGO
Isis · Red- EAPM
- 49.8
- Favorite unit
- Spearman 56 fielded
- Total score
- 44,020
- Military score
- 17,956
- Economic score
- 22,621
- Kills score
- 3,443
- Units killed
- 122
- Units lost
- 166
- Buildings razed
- 9
- Largest army
- 147
- First expansion
- 7:51
Age path
BastClassical · Est. start 5:56
SobekHeroic · Est. start 12:28
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
Water commitment6 dock build events
Large army production147 military units
Highest Score
Largest Army
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
WiFiWitchDJANGO
Score
Combat and army
WiFiWitchDJANGO
164
Units killed
122
121
Units lost
166
10
Buildings razed
9
192
Largest army
147
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 8,900 total volume›
WiFiWitch
Bought
Sold
Total player market volume8,900
DJANGO
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
WiFiWitch
Army · 192Units
Technologies10 researched
Buildings ›15 types
God powers ›7 invoked
DJANGO
Army · 147Units
Technologies0 researched · 15 pre-queued
Buildings ›16 types
God powers ›None invoked
No god powers recorded.