Advanced match analysis
GusBus vs psypuck
- Queue
- Ranked 1v1 Supremacy
- Map
- Cloud Forest
- Map Seed
- 27503
- Duration
- 20:11
- Patch
- 19.17020
- Played
- · 12 hours ago
Defeated
GusBus
Fuxi · Elo 1695 -11
20:11
Match length
Winner
psypuck
Odin · Elo 1839 +11
30.4% win probability
Pre-match · psypuck favored
win probability 69.6%
Key momentsIn match order
GusBus
Fuxi · Blue- EAPM
- 47.1
- Favorite unit
- Fire Archer 58 fielded
- Total score
- 25,551
- Military score
- 10,243
- Economic score
- 13,168
- Kills score
- 2,140
- Units killed
- 71
- Units lost
- 102
- Buildings razed
- 17
- Largest army
- 165
- First expansion
- 15:34
Age path
ChiyouClassical · Research start 3:35
GoumangHeroic · Research start 13:13
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling31 wall build events
Large army production165 military units
Largest Army
Most Deaths
psypuck
Odin · Red- EAPM
- 77.6
- Favorite unit
- Throwing Axeman 75 fielded
- Total score
- 33,311
- Military score
- 14,422
- Economic score
- 16,421
- Kills score
- 2,489
- Units killed
- 102
- Units lost
- 67
- Buildings razed
- 6
- Largest army
- 149
- First expansion
- 7:40
Age path
FreyjaClassical · Research start 2:52
SkadiHeroic · Research start 11:08
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling29 wall build events
Market economy1,700 total resource volume
Large army production149 military units
Highest Score
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
GusBuspsypuck
Score
Combat and army
GusBuspsypuck
71
Units killed
102
102
Units lost
67
17
Buildings razed
6
165
Largest army
149
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,700 total volume›
GusBus
Bought
No buys
Sold
No sells
Total player market volume0
psypuck
Bought
Sold
Total player market volume1,700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.