Advanced match analysis
Neiraljaz vs jaalsaru21
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 11281
- Duration
- 25:28
- Patch
- 19.17020
- Played
- · 12 hours ago
Defeated
Neiraljaz
Shennong · Elo 1260 -16
25:28
Match length
Winner
jaalsaru21
Freyr · Elo 1288 +16
46.0% win probability
Pre-match · jaalsaru21 favored
win probability 54.0%
Key momentsIn match order
Neiraljaz
Shennong · Blue- EAPM
- 57.0
- Favorite unit
- Dao Swordsman 49 fielded
- Total score
- 55,199
- Military score
- 27,798
- Economic score
- 22,925
- Kills score
- 4,496
- Units killed
- 147
- Units lost
- 118
- Buildings razed
- 2
- Largest army
- 115
- First expansion
- 5:02
Age path
HoutuClassical · Research start 3:48
RushouHeroic · Research start 10:28
HuangdiMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production115 military units
Highest Score
Most Improvements
Most Kills
jaalsaru21
Freyr · Red- EAPM
- 50.4
- Favorite unit
- Throwing Axeman 38 fielded
- Total score
- 49,546
- Military score
- 20,306
- Economic score
- 25,070
- Kills score
- 4,170
- Units killed
- 111
- Units lost
- 152
- Buildings razed
- 8
- Largest army
- 230
- First expansion
- 7:13
Age path
FreyjaClassical · Research start 4:07
AegirHeroic · Research start 12:30
VidarMythic · Research start 15:51
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling22 wall build events
Market economy2,900 total resource volume
Large army production230 military units
Largest Army
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Neiraljazjaalsaru21
Score
Combat and army
Neiraljazjaalsaru21
147
Units killed
111
118
Units lost
152
2
Buildings razed
8
115
Largest army
230
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,900 total volume›
Neiraljaz
Bought
No buys
Sold
No sells
Total player market volume0
jaalsaru21
Bought
Sold
Total player market volume2,900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.