Advanced match analysis
dumar100 vs crackin a cold 1 with the bois
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 27573
- Duration
- 14:40
- Patch
- 19.17020
- Played
- · 12 hours ago
Defeated
dumar100
Quetzalcoatl · Elo 1277 -12
14:40
Match length
Winner
crackin a cold 1 with the bois
Gaia · Elo 1381 +12
35.5% win probability
Pre-match · crackin a cold 1 with the bois favored
win probability 64.5%
Key momentsIn match order
dumar100
Quetzalcoatl · Blue- EAPM
- 31.5
- Favorite unit
- Eagle Warrior 15 fielded
- Total score
- 19,280
- Military score
- 9,376
- Economic score
- 9,832
- Kills score
- 72
- Units killed
- 3
- Units lost
- 26
- Buildings razed
- 0
- Largest army
- 50
- First expansion
- 6:31
Age path
PatecatlClassical · Research start 4:38
CoyolxauhquiHeroic · Est. start 9:49
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling11 wall build events
Most Deaths
crackin a cold 1 with the bois
Gaia · Red- EAPM
- 26.3
- Favorite unit
- Contarius 10 fielded
- Total score
- 30,571
- Military score
- 15,045
- Economic score
- 15,088
- Kills score
- 438
- Units killed
- 22
- Units lost
- 2
- Buildings razed
- 0
- Largest army
- 49
- First expansion
- 4:32
Age path
OceanusClassical · Research start 3:17
TheiaHeroic · Est. start 10:28
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
dumar100crackin a cold 1 with the bois
Score
Combat and army
dumar100crackin a cold 1 with the bois
3
Units killed
22
26
Units lost
2
0
Buildings razed
0
50
Largest army
49
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.