Advanced match analysis
menonita4ever vs 比企谷彩羽
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 29080
- Duration
- 20:58
- Patch
- 19.17020
- Played
- · 12 hours ago
Winner
menonita4ever
Loki · Elo 1085 +17
20:58
Match length
Defeated
比企谷彩羽
Isis · Elo 1077 -17
51.2% win probability
Pre-match · menonita4ever favored
win probability 48.8%
Key momentsIn match order
menonita4ever
Loki · Blue- EAPM
- 62.6
- Favorite unit
- Throwing Axeman 56 fielded
- Total score
- 41,605
- Military score
- 23,281
- Economic score
- 16,309
- Kills score
- 2,154
- Units killed
- 96
- Units lost
- 106
- Buildings razed
- 5
- Largest army
- 241
- First expansion
- 7:35
Age path
ForsetiClassical · Est. start 4:11
BragiHeroic · Est. start 11:24
TyrMythic · Est. start 17:54
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production241 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
比企谷彩羽
Isis · Red- EAPM
- 33.5
- Favorite unit
- Chariot Archer 17 fielded
- Total score
- 26,848
- Military score
- 11,141
- Economic score
- 13,707
- Kills score
- 2,000
- Units killed
- 83
- Units lost
- 108
- Buildings razed
- 1
- Largest army
- 59
- First expansion
- 6:06
Age path
BastClassical · Research start 3:09
NephthysHeroic · Research start 11:45
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling15 wall build events
Market economy1,500 total resource volume
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
menonita4ever比企谷彩羽
Score
Combat and army
menonita4ever比企谷彩羽
96
Units killed
83
106
Units lost
108
5
Buildings razed
1
241
Largest army
59
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,500 total volume›
menonita4ever
Bought
No buys
Sold
No sells
Total player market volume0
比企谷彩羽
Bought
No buys
Sold
Total player market volume1,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.