Advanced match analysis
Resilienza_W vs PeanutWheel9048
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 10341
- Duration
- 24:58
- Patch
- 19.17020
- Played
- · 12 hours ago
Defeated
Resilienza_W
Freyr · Elo 581 -27
24:58
Match length
Winner
PeanutWheel9048
Loki · Elo 632 +16
42.7% win probability
Pre-match · PeanutWheel9048 favored
win probability 57.3%
Key momentsIn match order
Resilienza_W
Freyr · Maroon- EAPM
- 18.5
- Favorite unit
- Throwing Axeman 37 fielded
- Total score
- 20,871
- Military score
- 7,069
- Economic score
- 11,935
- Kills score
- 1,889
- Units killed
- 64
- Units lost
- 113
- Buildings razed
- 0
- Largest army
- 115
- First expansion
- 10:15
Age path
UllrClassical · Research start 4:05
AegirHeroic · Research start 9:23
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom5 expansion build events
Large army production115 military units
Most Deaths
PeanutWheel9048
Loki · Red- EAPM
- 19.8
- Favorite unit
- Huskarl 35 fielded
- Total score
- 47,431
- Military score
- 24,205
- Economic score
- 20,052
- Kills score
- 3,206
- Units killed
- 114
- Units lost
- 64
- Buildings razed
- 3
- Largest army
- 60
- First expansion
- 12:02
Age path
HeimdallClassical · Est. start 5:48
NjordHeroic · Research start 10:56
HelMythic · Research start 22:00
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Market economy4,000 total resource volume
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Resilienza_WPeanutWheel9048
Score
Combat and army
Resilienza_WPeanutWheel9048
64
Units killed
114
113
Units lost
64
0
Buildings razed
3
115
Largest army
60
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,000 total volume›
Resilienza_W
Bought
No buys
Sold
No sells
Total player market volume0
PeanutWheel9048
Bought
Sold
Total player market volume4,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Resilienza_W
Army · 115Units
Technologies16 researched
Buildings ›11 types
God powers ›4 invoked
PeanutWheel9048
Army · 60Units
Technologies10 researched · 13 pre-queued
Buildings ›11 types
God powers ›None invoked
No god powers recorded.