Advanced match analysis
Fake vs lukamilonik
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 30957
- Duration
- 14:11
- Patch
- 19.17020
- Played
- · 12 hours ago
Winner
Fake
Poseidon · Elo 1261 +12
14:11
Match length
Defeated
lukamilonik
Poseidon · Elo 1156 -12
64.7% win probability
Pre-match · Fake favored
win probability 35.3%
Key momentsIn match order
Fake
Poseidon · Blue- EAPM
- 54.8
- Favorite unit
- Hippeus 9 fielded
- Total score
- 16,635
- Military score
- 8,948
- Economic score
- 7,370
- Kills score
- 329
- Units killed
- 16
- Units lost
- 1
- Buildings razed
- 3
- Largest army
- 28
- First expansion
- —
Age path
HermesClassical · Est. start 2:58
AphroditeHeroic · Est. start 8:19
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling8 wall build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
lukamilonik
Poseidon · Red- EAPM
- 31.3
- Favorite unit
- Hippeus 62 fielded
- Total score
- 11,942
- Military score
- 5,516
- Economic score
- 6,383
- Kills score
- 43
- Units killed
- 2
- Units lost
- 16
- Buildings razed
- 0
- Largest army
- 68
- First expansion
- —
Age path
HermesClassical · Est. start 2:59
DionysusHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling21 wall build events
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Fakelukamilonik
Score
Combat and army
Fakelukamilonik
16
Units killed
2
1
Units lost
16
3
Buildings razed
0
28
Largest army
68
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.