Replay-derived match flow, timings, and composition.

Advanced match analysis

joaquin9718 vs Taiwanfan

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
32611
Duration
8:54
Patch
19.17020
Played
· 12 hours ago
Savannah map preview
MapSavannah
Defeated
joaquin9718 Gaia · Elo 1057 -14
8:54 Match length
Winner
Taiwanfan Loki · Elo 1120 +14
41.0% win probability Pre-match · Taiwanfan favored win probability 59.0%
Key momentsIn match order
Fastest Classical
3:39* joaquin9718 Oceanus · estimated
First pressure
4:05 joaquin9718 Counter Barracks
Market timing
4:48 Taiwanfan Market
Fastest Heroic
8:51* Taiwanfan Njord · estimated

joaquin9718

Gaia · Blue
Loss 1057 -14
EAPM
33.3
Favorite unit
Turma
15 fielded
Total score
9,958
Military score
3,255
Economic score
6,660
Kills score
43
Units killed
1
Units lost
2
Buildings razed
0
Largest army
15
First expansion
—
Age path
OceanusClassical · Research start 2:39
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Largest Army Most Deaths Most Resources

Taiwanfan

Loki · Red
Win 1120 +14
EAPM
21.4
Favorite unit
Hersir
5 fielded
Total score
9,014
Military score
2,760
Economic score
6,170
Kills score
84
Units killed
3
Units lost
1
Buildings razed
0
Largest army
7
First expansion
—
Age path
ForsetiClassical · Research start 3:36
NjordHeroic · Research start 7:36
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

joaquin9718Taiwanfan
Score
Total score joaquin9718
9,95852%9,01448%
Military score joaquin9718
3,25554%2,76046%
Economic score joaquin9718
6,66052%6,17048%
Kills score Taiwanfan
4334%8466%
Combat and army
joaquin9718Taiwanfan
1 Units killed 3
2 Units lost 1
0 Buildings razed 0
15 Largest army 7

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

joaquin9718

Army · 15

Units

Turma15

Technologies1 researched · 1 pre-queued

Hand Axe4:53
PickaxePre-queued · 4:54
Buildings 5 types
Manor4
Counter Barracks2
Military Barracks2
Economic Guild1
Temple1
God powers 2 invoked
Gaia Forest2

Taiwanfan

Army · 7

Units

Hersir5
Hirdman2

Technologies4 researched

Husbandry3:40
Pickaxe4:29
Hand Axe4:33
Medium Infantry8:09
Buildings 6 types
House6
Ox Cart Building3
Great Hall1
Longhouse1
Market1
Temple1
God powers 2 invoked
Healing Spring1
Spy1