Replay-derived match flow, timings, and composition.

Advanced match analysis

katokito03 vs EmmAnuel

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
295
Duration
30:06
Patch
19.17020
Played
· 12 hours ago
Midgard map preview
MapMidgard
Winner
katokito03 Freyr · Elo 552 +16
30:06 Match length
Defeated
EmmAnuel Zeus · Elo 511 -16
55.9% win probability Pre-match · katokito03 favored win probability 44.1%
Key momentsIn match order
Fastest Classical
6:15* EmmAnuel Athena · estimated
First pressure
6:57 EmmAnuel Military Academy
First extra TC
7:00 katokito03 Town Center
Armory timing
8:06 EmmAnuel Armory
Fastest Heroic
11:50* EmmAnuel Apollo · estimated
Fortress timing
17:06 EmmAnuel Fortress
Market timing
20:03 EmmAnuel Market
Fastest Mythic
20:09* EmmAnuel Hera · estimated

katokito03

Freyr · Blue
Win 552 +16
EAPM
27.3
Favorite unit
Hersir
98 fielded
Total score
58,183
Military score
21,860
Economic score
31,881
Kills score
4,522
Units killed
151
Units lost
173
Buildings razed
13
Largest army
227
First expansion
7:00
Age path
UllrClassical · Research start 5:49
AegirHeroic · Research start 16:13
VidarMythic · Research start 19:12
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Market economy11,900 total resource volume
Large army production227 military units
Highest Score Largest Army Most Deaths Most Improvements Most Resources

EmmAnuel

Zeus · Peach
Loss 511 -16
EAPM
33.7
Favorite unit
Hypaspist
48 fielded
Total score
37,648
Military score
15,507
Economic score
15,951
Kills score
6,190
Units killed
172
Units lost
152
Buildings razed
3
Largest army
117
First expansion
18:35
Age path
AthenaClassical · Research start 5:15
ApolloHeroic · Research start 10:35
HeraMythic · Research start 18:09
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling26 wall build events
Water commitment2 dock build events
Market economy200 total resource volume
Large army production117 military units
Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

katokito03EmmAnuel
Score
Total score katokito03
58,18361%37,64839%
Military score katokito03
21,86059%15,50741%
Economic score katokito03
31,88167%15,95133%
Kills score EmmAnuel
4,52242%6,19058%
Combat and army
katokito03EmmAnuel
151 Units killed 172
173 Units lost 152
13 Buildings razed 3
227 Largest army 117

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 12,100 total volume

katokito03

Bought

Wood700

Sold

Food1,600
Wood9,600
Total player market volume11,900

EmmAnuel

Bought

Food200

Sold

No sells

Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

katokito03

Army · 227

Units

Hersir98
Berserk42
Longboat17
Huskarl16
Ballista13
Dragon Ship13
Jarl11
Throwing Axeman8
Portable Ram4
Dreki2
Raiding Cavalry2
Jormun Elver1

Technologies25 researched

Hand Axe1:57
Pickaxe4:45
Husbandry4:47
Medium Infantry8:49
Copper Shields8:52
Copper Armor8:52
Copper Weapons8:53
Medium Cavalry9:15
Crenellations15:06
Plow15:24
Ballistics15:46
Heavy Warships18:00
Heavy Infantry18:24
Bronze Shields18:31
Bronze Armor18:31
Bronze Weapons18:32
Heavy Cavalry18:35
Shaft Mine19:23
Bow Saw19:29
Champion Infantry21:27
Champion Cavalry21:34
Iron Shields22:25
Iron Armor22:25
Champion Warships23:51
Iron Weapons26:15
Buildings 12 types
Farm30
House16
Longhouse7
Great Hall5
Hill Fort5
Ox Cart Building4
Dock3
Town Center2
Armory1
Market1
Sentry Tower1
Temple1
God powers 3 invoked
Asgardian Bastion1
Inferno1
Tempest1

EmmAnuel

Army · 117

Units

Hypaspist48
Hoplite15
Myrmidon13
Pentekonter7
Petrobolos7
Trireme5
Toxotes4
Bellerophon3
Heracles3
Jason3
Juggernaut3
Peltast3
Odysseus2
Scylla1

Technologies18 researched

Pickaxe5:46
Hand Axe6:25
Medium Infantry7:46
Copper Weapons9:06
Copper Armor10:38
Copper Shields11:07
Medium Archers12:21
Heavy Warships13:24
Bronze Weapons13:26
Bronze Armor14:43
Ballistics14:45
Heavy Infantry14:49
Bow Saw14:54
Plow21:18
Bronze Shields22:08
Champion Infantry22:53
Shaft Mine26:08
Iron Shields28:37
Buildings 13 types
House26
Wall26
Military Academy9
Storehouse6
Temple5
Archery Range4
Granary4
Fortress3
Armory2
Dock2
Market2
Sentry Tower1
Town Center1
God powers 6 invoked
Bolt3
Restoration2
Lightning Storm1