Advanced match analysis
Benji vs oscarcontrerastovar
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 32107
- Duration
- 16:13
- Patch
- 19.17020
- Played
- · 12 hours ago
Winner
Benji
Isis · Elo 991 +37
16:13
Match length
Defeated
oscarcontrerastovar
Thor · Elo 866 -33
67.3% win probability
Pre-match · Benji favored
win probability 32.7%
Key momentsIn match order
Benji
Isis · Yellow- EAPM
- 27.2
- Favorite unit
- Slinger 40 fielded
- Total score
- 21,379
- Military score
- 9,009
- Economic score
- 10,399
- Kills score
- 2,025
- Units killed
- 76
- Units lost
- 50
- Buildings razed
- 6
- Largest army
- 84
- First expansion
- —
Age path
AnubisClassical · Est. start 3:50
NephthysHeroic · Est. start 12:51
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production84 military units
Highest Score
Largest Army
Most Improvements
Most Kills
oscarcontrerastovar
Thor · Red- EAPM
- 58.1
- Favorite unit
- Throwing Axeman 46 fielded
- Total score
- 14,011
- Military score
- 4,607
- Economic score
- 8,681
- Kills score
- 723
- Units killed
- 50
- Units lost
- 76
- Buildings razed
- 4
- Largest army
- 116
- First expansion
- —
Age path
FreyjaClassical · Research start 3:17
BragiHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy700 total resource volume
Large army production116 military units
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Benjioscarcontrerastovar
Score
Combat and army
Benjioscarcontrerastovar
76
Units killed
50
50
Units lost
76
6
Buildings razed
4
84
Largest army
116
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 700 total volume›
Benji
Bought
No buys
Sold
No sells
Total player market volume0
oscarcontrerastovar
Bought
Sold
No sells
Total player market volume700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Benji
Army · 84Units
Technologies9 researched · 1 pre-queued
Buildings ›10 types
God powers ›3 invoked
oscarcontrerastovar
Army · 116Units
Technologies8 researched
Buildings ›7 types
God powers ›None invoked
No god powers recorded.