Replay-derived match flow, timings, and composition.

Advanced match analysis

Benji vs oscarcontrerastovar

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
32107
Duration
16:13
Patch
19.17020
Played
· 12 hours ago
Mount Olympus map preview
MapMount Olympus
Winner
Benji Isis · Elo 991 +37
16:13 Match length
Defeated
oscarcontrerastovar Thor · Elo 866 -33
67.3% win probability Pre-match · Benji favored win probability 32.7%
Key momentsIn match order
Armory timing
0:24 oscarcontrerastovar Dwarven Armory
First pressure
3:42 oscarcontrerastovar Hersir trained
Fastest Classical
4:17* oscarcontrerastovar Freyja · estimated
Fastest Heroic
14:06* Benji Nephthys · estimated
Market timing
14:41 oscarcontrerastovar Market

Benji

Isis · Yellow
Win 991 +37
EAPM
27.2
Favorite unit
Slinger
40 fielded
Total score
21,379
Military score
9,009
Economic score
10,399
Kills score
2,025
Units killed
76
Units lost
50
Buildings razed
6
Largest army
84
First expansion
—
Age path
AnubisClassical · Est. start 3:50
NephthysHeroic · Est. start 12:51
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production84 military units
Highest Score Largest Army Most Improvements Most Kills

oscarcontrerastovar

Thor · Red
Loss 866 -33
EAPM
58.1
Favorite unit
Throwing Axeman
46 fielded
Total score
14,011
Military score
4,607
Economic score
8,681
Kills score
723
Units killed
50
Units lost
76
Buildings razed
4
Largest army
116
First expansion
—
Age path
FreyjaClassical · Research start 3:17
BragiHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy700 total resource volume
Large army production116 military units
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Benjioscarcontrerastovar
Score
Total score Benji
21,37960%14,01140%
Military score Benji
9,00966%4,60734%
Economic score Benji
10,39955%8,68145%
Kills score Benji
2,02574%72326%
Combat and army
Benjioscarcontrerastovar
76 Units killed 50
50 Units lost 76
6 Buildings razed 4
84 Largest army 116

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 700 total volume

Benji

Bought

No buys

Sold

No sells

Total player market volume0

oscarcontrerastovar

Bought

Food700

Sold

No sells

Total player market volume700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Benji

Army · 84

Units

Slinger40
Axeman21
Spearman20
Siege Tower3

Technologies9 researched · 1 pre-queued

Pickaxe2:00
Medium Axemen7:28
Copper Armor8:01
Copper Weapons8:01
Medium Slingers8:05
HusbandryPre-queued · 8:33
Hand Axe8:36
Shaft Mine14:08
Bow Saw14:09
Medium Spearmen14:48
Buildings 10 types
House16
Obelisk9
Granary6
Mining Camp4
Barracks2
Lumber Camp2
Armory1
Monument To Villagers1
Siege Works1
Temple1
God powers 3 invoked
Ancestors1
Plague Of Serpents1
Prosperity1

oscarcontrerastovar

Army · 116

Units

Throwing Axeman46
Raiding Cavalry41
Hersir16
Berserk11
Valkyrie2

Technologies8 researched

Copper Shields1:10
Copper Weapons4:11
Hand Axe5:11
Bronze Shields6:54
Pickaxe7:31
Copper Armor7:32
Medium Cavalry14:20
Iron Shields14:23
Buildings 7 types
House15
Great Hall5
Longhouse5
Dwarven Armory3
Ox Cart Building2
Market1
Temple1
God powers None invoked

No god powers recorded.