Advanced match analysis
housset.valentin1997 vs WOLFTER312
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 6441
- Duration
- 27:54
- Patch
- 19.17020
- Played
- · 12 hours ago
Winner
housset.valentin1997
Gaia · Elo 1135 +18
27:54
Match length
Defeated
WOLFTER312
Ra · Elo 1142 -18
49.0% win probability
Pre-match · WOLFTER312 favored · Upset
win probability 51.0%
Key momentsIn match order
housset.valentin1997
Gaia · Blue- EAPM
- 35.0
- Favorite unit
- Contarius 73 fielded
- Total score
- 54,975
- Military score
- 27,536
- Economic score
- 23,772
- Kills score
- 3,667
- Units killed
- 121
- Units lost
- 171
- Buildings razed
- 8
- Largest army
- 216
- First expansion
- 5:03
Age path
OceanusClassical · Research start 3:49
TheiaHeroic · Est. start 15:44
AtlasMythic · Est. start 23:40
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Water commitment1 dock build events
Market economy1,600 total resource volume
Large army production216 military units
Largest Army
Most Deaths
Most Improvements
Most Resources
WOLFTER312
Ra · Red- EAPM
- 49.9
- Favorite unit
- Camel Rider 40 fielded
- Total score
- 56,213
- Military score
- 17,858
- Economic score
- 31,647
- Kills score
- 6,708
- Units killed
- 172
- Units lost
- 131
- Buildings razed
- 24
- Largest army
- 122
- First expansion
- 10:20
Age path
PtahClassical · Est. start 3:56
SobekHeroic · Est. start 12:36
HorusMythic · Research start 17:07
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
Large army production122 military units
Highest Score
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
housset.valentin1997WOLFTER312
Score
Combat and army
housset.valentin1997WOLFTER312
121
Units killed
172
171
Units lost
131
8
Buildings razed
24
216
Largest army
122
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
housset.valentin1997
Bought
Sold
Total player market volume1,600
WOLFTER312
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.