Replay-derived match flow, timings, and composition.

Advanced match analysis

jaime-shinobi vs Maticidio

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
14594
Duration
36:17
Patch
19.17020
Played
· 12 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
jaime-shinobi Ra · Elo 976 +18
36:17 Match length
Defeated
Maticidio Zeus · Elo 991 -18
47.8% win probability Pre-match · Maticidio favored · Upset win probability 52.2%
Key momentsIn match order
Fastest Classical
3:59* Maticidio Athena · estimated
First pressure
4:04 Maticidio Military Academy
Armory timing
6:46 jaime-shinobi Armory
Fastest Heroic
10:40* jaime-shinobi Sekhmet · estimated
First extra TC
10:48 Maticidio Town Center
Fortress timing
11:08 jaime-shinobi Migdol Stronghold
Market timing
13:42 jaime-shinobi Market
Fastest Mythic
26:12* jaime-shinobi Osiris · estimated

jaime-shinobi

Ra · Blue
Win 976 +18
EAPM
32.1
Favorite unit
Chariot Archer
64 fielded
Total score
103,023
Military score
46,259
Economic score
48,495
Kills score
8,293
Units killed
220
Units lost
209
Buildings razed
24
Largest army
214
First expansion
13:06
Age path
PtahClassical · Est. start 3:51
SekhmetHeroic · Est. start 9:25
OsirisMythic · Est. start 24:12
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling18 wall build events
Market economy6,000 total resource volume
Large army production214 military units
Highest Score Most Improvements Most Kills Most Resources

Maticidio

Zeus · Red
Loss 991 -18
EAPM
49.2
Favorite unit
Manticore
8 fielded
Total score
62,929
Military score
24,797
Economic score
30,316
Kills score
7,938
Units killed
202
Units lost
219
Buildings razed
12
Largest army
27
First expansion
10:48
Age path
AthenaClassical · Research start 2:59
ApolloHeroic · Research start 10:44
HephaestusMythic · Research start 24:21
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Market economy2,700 total resource volume
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

jaime-shinobiMaticidio
Score
Total score jaime-shinobi
103,02362%62,92938%
Military score jaime-shinobi
46,25965%24,79735%
Economic score jaime-shinobi
48,49562%30,31638%
Kills score jaime-shinobi
8,29351%7,93849%
Combat and army
jaime-shinobiMaticidio
220 Units killed 202
209 Units lost 219
24 Buildings razed 12
214 Largest army 27

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 8,700 total volume

jaime-shinobi

Bought

No buys

Sold

Wood6,000
Total player market volume6,000

Maticidio

Bought

Food900
Wood200

Sold

Food1,600
Total player market volume2,700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jaime-shinobi

Army · 214

Units

Chariot Archer64
Slinger30
Wadjet23
Axeman22
Catapult19
Camel Rider17
War Elephant12
Mercenary8
Mercenary Cavalry7
Siege Tower4
Mummy3
Spearman3
Scarab2

Technologies3 researched · 28 pre-queued

PickaxePre-queued · 2:18
Hand AxePre-queued · 5:22
Medium Axemen6:49
Medium Slingers8:45
Medium Spearmen10:26
Heavy SlingersPre-queued · 17:11
Heavy AxemenPre-queued · 17:12
CrenellationsPre-queued · 17:16
Heavy Chariot ArchersPre-queued · 17:59
BallisticsPre-queued · 19:10
Copper ShieldsPre-queued · 19:10
Copper ArmorPre-queued · 19:10
Copper WeaponsPre-queued · 19:10
PlowPre-queued · 19:11
HusbandryPre-queued · 19:12
Shaft MinePre-queued · 19:13
Bow SawPre-queued · 19:13
Champion Chariot ArchersPre-queued · 21:15
Bronze ShieldsPre-queued · 24:26
Bronze ArmorPre-queued · 24:26
Bronze WeaponsPre-queued · 24:27
Heavy War ElephantsPre-queued · 24:31
Heavy Camel RidersPre-queued · 24:31
Heavy SpearmenPre-queued · 25:59
Iron ShieldsPre-queued · 27:18
Iron ArmorPre-queued · 27:18
Champion SlingersPre-queued · 27:21
Champion AxemenPre-queued · 27:21
Champion SpearmenPre-queued · 27:21
Champion War ElephantsPre-queued · 27:24
Champion Camel RidersPre-queued · 27:24
Buildings 18 types
Farm33
House23
Sentry Tower20
Wall18
Granary8
Siege Works8
Lumber Camp7
Migdol Stronghold7
Obelisk6
Mining Camp5
Barracks4
Temple4
Market3
Town Center2
Armory1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers 9 invoked
Rain3
Shifting Sands3
Citadel2
Son Of Osiris1

Maticidio

Army · 27

Units

Manticore8
Jason7
Heracles5
Bellerophon2
Odysseus2
Petrobolos2
Myrmidon1

Technologies22 researched

Medium Infantry7:46
Medium Archers7:47
Pickaxe9:16
Hand Axe9:17
Heavy Archers17:05
Heavy Infantry21:05
Shaft Mine21:24
Bow Saw21:25
Plow22:04
Husbandry22:05
Copper Shields24:19
Crenellations24:31
Champion Infantry26:59
Bronze Shields27:02
Copper Armor27:02
Copper Weapons27:03
Ballistics27:03
Iron Shields27:46
Bronze Armor27:47
Champion Archers28:57
Iron Armor29:24
Bronze Weapons29:25
Buildings 13 types
Farm24
House17
Military Academy10
Temple9
Storehouse7
Fortress6
Granary6
Sentry Tower6
Wall6
Archery Range5
Market3
Armory2
Town Center2
God powers 6 invoked
Restoration2
Underworld Passage2
Bolt1
Plenty Vault1