Replay-derived match flow, timings, and composition.

Advanced match analysis

TOP1 vs Jiminy Snicket

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
31351
Duration
34:53
Patch
19.17020
Played
· 12 hours ago
Giza map preview
MapGiza
Winner
TOP1 Isis · Elo 999 +14
34:53 Match length
Defeated
Jiminy Snicket Ra · Elo 917 -14
61.6% win probability Pre-match · TOP1 favored win probability 38.4%
Key momentsIn match order
Fastest Classical
4:30* TOP1 Anubis · estimated
First pressure
4:32 Jiminy Snicket Barracks
Armory timing
5:38 Jiminy Snicket Armory
Fastest Heroic
11:19* TOP1 Nephthys · estimated
First extra TC
12:58 Jiminy Snicket Town Center
Fortress timing
15:05 Jiminy Snicket Migdol Stronghold
Fastest Mythic
18:39* Jiminy Snicket Horus · estimated
Market timing
25:33 TOP1 Market

TOP1

Isis · Blue
Win 999 +14
EAPM
37.3
Favorite unit
Axeman
65 fielded
Total score
85,394
Military score
36,927
Economic score
40,969
Kills score
7,602
Units killed
347
Units lost
388
Buildings razed
21
Largest army
299
First expansion
14:24
Age path
AnubisClassical · Est. start 3:30
NephthysHeroic · Research start 10:04
OsirisMythic · Est. start 19:25
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Multi-TC boom4 expansion build events
Large army production299 military units
Highest Score Most Deaths Most Improvements Most Resources

Jiminy Snicket

Ra · Red
Loss 917 -14
EAPM
45.2
Favorite unit
Spearman
137 fielded
Total score
61,740
Military score
26,251
Economic score
25,745
Kills score
9,819
Units killed
380
Units lost
347
Buildings razed
19
Largest army
358
First expansion
12:58
Age path
PtahClassical · Est. start 3:39
SekhmetHeroic · Est. start 11:00
HorusMythic · Est. start 16:39
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production358 military units
Largest Army Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

TOP1Jiminy Snicket
Score
Total score TOP1
85,39458%61,74042%
Military score TOP1
36,92758%26,25142%
Economic score TOP1
40,96961%25,74539%
Kills score Jiminy Snicket
7,60244%9,81956%
Combat and army
TOP1Jiminy Snicket
347 Units killed 380
388 Units lost 347
21 Buildings razed 19
299 Largest army 358

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TOP1

Army · 299

Units

Axeman65
Slinger52
Chariot Archer41
Camel Rider36
Mummy35
War Elephant26
Anubite14
Scorpion Man10
Siege Tower10
Catapult5
Spearman5

Technologies10 researched · 21 pre-queued

Hand Axe6:04
PickaxePre-queued · 6:05
Medium Axemen7:16
Husbandry8:16
Plow8:17
Medium SlingersPre-queued · 10:22
Copper WeaponsPre-queued · 10:40
Copper ArmorPre-queued · 10:41
Copper ShieldsPre-queued · 10:42
BallisticsPre-queued · 10:42
CrenellationsPre-queued · 10:44
Bow SawPre-queued · 11:48
Shaft MinePre-queued · 11:49
Heavy AxemenPre-queued · 12:14
Heavy SlingersPre-queued · 12:14
Bronze WeaponsPre-queued · 12:18
Bronze ArmorPre-queued · 12:19
Bronze ShieldsPre-queued · 12:20
Heavy Chariot Archers20:35
Heavy Camel Riders20:36
Heavy War Elephants20:40
Champion SlingersPre-queued · 24:03
Champion War ElephantsPre-queued · 25:00
Iron WeaponsPre-queued · 25:07
Iron ArmorPre-queued · 25:08
Iron ShieldsPre-queued · 25:09
Champion Chariot Archers28:24
Champion Camel Riders28:24
Medium Spearmen28:39
Champion AxemenPre-queued · 28:40
Heavy SpearmenPre-queued · 33:10
Buildings 17 types
Farm59
House16
Granary10
Obelisk10
Lumber Camp7
Armory6
Barracks5
Market5
Migdol Stronghold5
Mining Camp5
Monument To Priests4
Town Center4
Siege Works3
Monument To Soldiers2
Temple2
Monument To Pharaohs1
Monument To Villagers1
God powers 4 invoked
Ancestors1
Plague Of Serpents1
Prosperity1
Son Of Osiris1

Jiminy Snicket

Army · 358

Units

Spearman137
Axeman105
Slinger63
Chariot Archer52
Wadjet1

Technologies26 researched · 2 pre-queued

Pickaxe3:37
Husbandry5:22
Hand Axe5:32
Copper WeaponsPre-queued · 7:13
Ballistics8:36
Medium Axemen8:46
Copper ArmorPre-queued · 9:19
Medium Slingers11:08
Plow11:55
Shaft Mine13:46
Heavy Axemen15:20
Heavy Slingers15:20
Copper Shields15:28
Bronze Weapons15:54
Bronze Armor15:54
Bronze Shields17:16
Bow Saw17:52
Heavy Chariot Archers18:04
Champion Axemen19:31
Champion Slingers20:07
Champion Chariot Archers20:56
Iron Weapons21:54
Iron Armor23:59
Medium Spearmen25:04
Crenellations25:13
Heavy Spearmen26:05
Champion Spearmen27:24
Iron Shields27:51
Buildings 16 types
Farm48
House18
Barracks14
Lumber Camp5
Mining Camp5
Obelisk4
Temple4
Granary3
Migdol Stronghold3
Armory1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Town Center1
God powers 5 invoked
Citadel1
Rain1
Shifting Sands1
Titan Gate1
Tornado1