Replay-derived match flow, timings, and composition.

Advanced match analysis

Ratold vs topo

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
14908
Duration
23:07
Patch
19.17020
Played
· 11 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
Ratold Ra · Elo 1322 +11
23:07 Match length
Defeated
topo Shennong · Elo 1187 -11
68.5% win probability Pre-match · Ratold favored win probability 31.5%
Key momentsIn match order
Fastest Classical
4:11* Ratold Ptah · estimated
First extra TC
5:23 Ratold Town Center
First pressure
5:38 Ratold Barracks
Armory timing
8:31 Ratold Armory
Fastest Heroic
11:16* Ratold Sekhmet · estimated
Fortress timing
15:28 Ratold Migdol Stronghold
Fastest Mythic
16:58* topo Zhurong · estimated
Market timing
18:37 Ratold Market

Ratold

Ra · Green
Win 1322 +11
EAPM
60.9
Favorite unit
Axeman
73 fielded
Total score
54,075
Military score
20,573
Economic score
29,177
Kills score
4,325
Units killed
165
Units lost
115
Buildings razed
13
Largest army
141
First expansion
5:23
Age path
PtahClassical · Est. start 3:11
SekhmetHeroic · Est. start 10:01
HorusMythic · Est. start 16:28
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling22 wall build events
Large army production141 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

topo

Shennong · Cyan
Loss 1187 -11
EAPM
37.5
Favorite unit
Tiger Cavalry
36 fielded
Total score
31,568
Military score
9,615
Economic score
19,547
Kills score
2,423
Units killed
98
Units lost
163
Buildings razed
13
Largest army
112
First expansion
8:28
Age path
HoutuClassical · Research start 3:26
RushouHeroic · Est. start 12:44
ZhurongMythic · Research start 14:58
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production112 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Ratoldtopo
Score
Total score Ratold
54,07563%31,56837%
Military score Ratold
20,57368%9,61532%
Economic score Ratold
29,17760%19,54740%
Kills score Ratold
4,32564%2,42336%
Combat and army
Ratoldtopo
165 Units killed 98
115 Units lost 163
13 Buildings razed 13
141 Largest army 112

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ratold

Army · 141

Units

Axeman73
Slinger51
Siege Tower8
Spearman3
Wadjet3
Scarab2
Catapult1

Technologies23 researched

Pickaxe1:24
Hand Axe6:30
Ballistics9:29
Medium Slingers10:38
Plow11:19
Husbandry11:20
Copper Shields11:30
Shaft Mine11:45
Medium Axemen13:30
Copper Armor14:15
Copper Weapons14:15
Bronze Shields16:31
Heavy Slingers16:33
Heavy Axemen16:33
Bronze Armor18:15
Champion Slingers19:28
Champion Axemen19:28
Heavy Chariot Archers19:32
Bronze Weapons20:05
Bow Saw21:18
Champion Chariot Archers22:33
Iron Shields22:39
Iron Armor22:40
Buildings 18 types
Farm29
Wall22
Obelisk19
House18
Granary8
Lumber Camp6
Mining Camp6
Barracks4
Temple3
Town Center3
Migdol Stronghold2
Siege Works2
Armory1
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers 5 invoked
Rain2
Citadel1
Shifting Sands1
Tornado1

topo

Army · 112

Units

Tiger Cavalry36
Wuzu Javelineer25
Dao Swordsman15
Ge Halberdier10
White Horse Cavalry10
Pioneer9
Bai Hu2
Fire Archer2
Qiong Qi2
Sage1

Technologies6 researched · 2 pre-queued

HusbandryPre-queued · 3:28
Hand AxePre-queued · 3:29
Medium Infantry10:09
Pickaxe12:32
Bow Saw17:33
Heavy Cavalry17:52
Copper Weapons18:20
Copper Armor18:20
Buildings 10 types
Farm30
Silo18
House15
Baolei8
Military Camp7
Armory1
Imperial Academy1
Machine Workshop1
Temple1
Town Center1
God powers 5 invoked
Prosperous Seeds2
Blazing Prairie1
Earth Wall1
Venom Beast1