Replay-derived match flow, timings, and composition.

Advanced match analysis

balder0505 vs hambidge1

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
28647
Duration
34:03
Patch
19.17020
Played
· 11 hours ago
Oasis map preview
MapOasis
Defeated
balder0505 Isis · Elo 775 -16
34:03 Match length
Winner
hambidge1 Huitzilopochtli · Elo 799 +16
46.6% win probability Pre-match · hambidge1 favored win probability 53.4%
Key momentsIn match order
First pressure
3:08 hambidge1 Warrior Priest trained
Fastest Classical
4:42* hambidge1 Patecatl · estimated
First extra TC
5:37 hambidge1 Town Center
Market timing
7:23 hambidge1 Market
Armory timing
8:11 balder0505 Armory
Fastest Heroic
12:08* balder0505 Nephthys · estimated
Fortress timing
15:17 balder0505 Migdol Stronghold
Fastest Mythic
19:51* balder0505 Osiris · estimated

balder0505

Isis · Blue
Loss 775 -16
EAPM
19.7
Favorite unit
Axeman
57 fielded
Total score
38,721
Military score
19,151
Economic score
14,834
Kills score
4,756
Units killed
175
Units lost
338
Buildings razed
9
Largest army
212
First expansion
12:44
Age path
AnubisClassical · Research start 4:01
NephthysHeroic · Research start 10:53
OsirisMythic · Research start 17:51
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Large army production212 military units
Most Deaths

hambidge1

Huitzilopochtli · Red
Win 799 +16
EAPM
26.1
Favorite unit
Tequihua Archer
73 fielded
Total score
84,852
Military score
35,039
Economic score
40,476
Kills score
9,477
Units killed
331
Units lost
231
Buildings razed
28
Largest army
282
First expansion
5:37
Age path
PatecatlClassical · Research start 3:42
CoatlicueHeroic · Research start 10:58
TlalocMythic · Research start 21:07
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling18 wall build events
Market economy6,300 total resource volume
Large army production282 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

balder0505hambidge1
Score
Total score hambidge1
38,72131%84,85269%
Military score hambidge1
19,15135%35,03965%
Economic score hambidge1
14,83427%40,47673%
Kills score hambidge1
4,75633%9,47767%
Combat and army
balder0505hambidge1
175 Units killed 331
338 Units lost 231
9 Buildings razed 28
212 Largest army 282

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 6,300 total volume

balder0505

Bought

No buys

Sold

No sells

Total player market volume0

hambidge1

Bought

Food2,100

Sold

Wood4,200
Total player market volume6,300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

balder0505

Army · 212

Units

Axeman57
Slinger44
Chariot Archer33
War Elephant22
Catapult15
Camel Rider12
Scorpion Man7
Mercenary Cavalry6
Anubite5
Spearman5
Mercenary4
Mummy2

Technologies17 researched

Pickaxe4:15
Hand Axe6:42
Medium Slingers8:47
Copper Weapons9:14
Copper Shields9:14
Copper Armor9:49
Husbandry10:24
Crenellations12:01
Medium Axemen12:20
Plow13:51
Heavy Slingers14:15
Heavy Chariot Archers16:42
Bow Saw16:48
Heavy Camel Riders22:50
Bronze Weapons27:20
Bronze Shields27:21
Heavy War Elephants31:24
Buildings 18 types
Farm18
House17
Barracks9
Lumber Camp8
Obelisk8
Granary7
Wall7
Mining Camp6
Sentry Tower6
Monument To Priests3
Siege Works3
Migdol Stronghold2
Town Center2
Armory1
Market1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 5 invoked
Ancestors2
Plague Of Serpents1
Prosperity1
Son Of Osiris1

hambidge1

Army · 282

Units

Tequihua Archer73
Tlamanih Spearman59
Warrior Priest55
Ocelotl Warrior51
Coyote Warrior41
Quinametzin3

Technologies11 researched

Medium War Hut Soldiers14:48
Medium Nobles Hut Soldiers15:28
Plow15:33
Pickaxe15:34
Hand Axe15:43
Ballistics16:33
Heavy Nobles Hut Soldiers17:35
Heavy War Hut Soldiers17:38
Champion War Hut Soldiers23:24
Champion Nobles Hut Soldiers24:07
Crenellations Aztec32:54
Buildings 12 types
Farm36
Wall18
House16
Calpulli11
Great Temple8
Nobles Hut6
Sentry Tower6
Town Center4
War Hut4
Market2
Temple2
Armory1
God powers 7 invoked
Monolith Of Tlaloc3
Agave Bloom1
Blood Pact1
Earth Monster1
Titan Gate1