Replay-derived match flow, timings, and composition.

Advanced match analysis

carbor vs DonnishThruth

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
1675
Duration
33:26
Patch
19.17020
Played
· 11 hours ago
Watering Hole map preview
MapWatering Hole
Winner
carbor Demeter · Elo 1142 +16
33:26 Match length
Defeated
DonnishThruth Ra · Elo 1117 -16
53.6% win probability Pre-match · carbor favored win probability 46.4%
Key momentsIn match order
Fastest Classical
3:48* carbor Pan · estimated
First pressure
4:27 DonnishThruth Barracks
Armory timing
4:30 DonnishThruth Armory
First extra TC
5:50 DonnishThruth Town Center
Fastest Heroic
8:39* DonnishThruth Sobek · estimated
Fortress timing
14:02 DonnishThruth Migdol Stronghold
Market timing
15:13 DonnishThruth Market
Fastest Mythic
19:19* DonnishThruth Osiris · estimated

carbor

Demeter · Blue
Win 1142 +16
EAPM
55.8
Favorite unit
Hypaspist
67 fielded
Total score
69,913
Military score
29,298
Economic score
30,134
Kills score
10,601
Units killed
446
Units lost
240
Buildings razed
4
Largest army
223
First expansion
10:55
Age path
PanClassical · Est. start 2:48
HestiaHeroic · Est. start 8:11
PersephoneMythic · Est. start 18:17
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling11 wall build events
Market economy3,900 total resource volume
Large army production223 military units
Highest Score Largest Army Most Kills

DonnishThruth

Ra · Red
Loss 1117 -16
EAPM
34.9
Favorite unit
Spearman
18 fielded
Total score
53,219
Military score
20,061
Economic score
25,150
Kills score
8,029
Units killed
241
Units lost
448
Buildings razed
39
Largest army
32
First expansion
5:50
Age path
PtahClassical · Est. start 3:01
SobekHeroic · Est. start 7:24
OsirisMythic · Est. start 17:19
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy17,300 total resource volume
Most Deaths Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

carborDonnishThruth
Score
Total score carbor
69,91357%53,21943%
Military score carbor
29,29859%20,06141%
Economic score carbor
30,13455%25,15045%
Kills score carbor
10,60157%8,02943%
Combat and army
carborDonnishThruth
446 Units killed 241
240 Units lost 448
4 Buildings razed 39
223 Largest army 32

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 21,200 total volume

carbor

Bought

No buys

Sold

Food1,100
Wood2,800
Total player market volume3,900

DonnishThruth

Bought

No buys

Sold

Wood17,300
Total player market volume17,300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

carbor

Army · 223

Units

Hypaspist67
Hippeus36
Hoplite35
Hamadryad27
Peltast15
Prodromos15
Toxotes10
Iolaus6
Orpheus6
Icarus2
Lykaon Villager2
Midas1
Petrobolos1

Technologies6 researched · 16 pre-queued

Pickaxe7:02
Medium CavalryPre-queued · 9:17
Copper Armor10:05
Copper Shields10:06
Shaft MinePre-queued · 11:50
Hand AxePre-queued · 11:50
Heavy CavalryPre-queued · 11:58
Bronze ArmorPre-queued · 11:59
Bronze ShieldsPre-queued · 11:59
Copper WeaponsPre-queued · 12:00
Bow SawPre-queued · 13:05
Medium InfantryPre-queued · 13:20
Bronze WeaponsPre-queued · 18:01
BallisticsPre-queued · 18:01
Plow21:12
Champion CavalryPre-queued · 21:16
Heavy Infantry21:17
Champion InfantryPre-queued · 24:46
Iron ArmorPre-queued · 24:53
Iron ShieldsPre-queued · 24:53
Iron WeaponsPre-queued · 24:54
Crenellations28:52
Buildings 14 types
Farm33
House28
Granary16
Stable13
Storehouse11
Wall11
Archery Range8
Military Academy8
Fortress6
Market6
Temple2
Town Center2
Village Center2
Armory1
God powers 6 invoked
Communal Hearth3
Arcadian Meadow1
Underworld Invasion1
Wither1

DonnishThruth

Army · 32

Units

Spearman18
Slinger12
Axeman2

Technologies0 researched · 28 pre-queued

PickaxePre-queued · 3:54
Copper ShieldsPre-queued · 6:55
Copper ArmorPre-queued · 6:55
Copper WeaponsPre-queued · 6:55
PlowPre-queued · 7:33
Medium SpearmenPre-queued · 11:41
Medium SlingersPre-queued · 11:43
Bronze WeaponsPre-queued · 11:53
Bronze ArmorPre-queued · 11:53
Bronze ShieldsPre-queued · 11:53
BallisticsPre-queued · 11:55
Hand AxePre-queued · 12:22
Heavy SpearmenPre-queued · 13:04
Iron ShieldsPre-queued · 17:09
Iron ArmorPre-queued · 17:10
Iron WeaponsPre-queued · 17:10
Heavy Chariot ArchersPre-queued · 17:32
Heavy Camel RidersPre-queued · 17:32
Heavy SlingersPre-queued · 17:35
Medium AxemenPre-queued · 17:36
Bow SawPre-queued · 18:58
Shaft MinePre-queued · 19:04
Champion Chariot ArchersPre-queued · 20:55
Champion Camel RidersPre-queued · 20:55
Champion SlingersPre-queued · 20:58
Heavy AxemenPre-queued · 20:58
Champion SpearmenPre-queued · 20:58
Champion AxemenPre-queued · 29:02
Buildings 16 types
Farm30
House18
Barracks12
Lumber Camp12
Mining Camp6
Obelisk3
Town Center3
Granary2
Migdol Stronghold2
Temple2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
God powers 5 invoked
Locust Swarm3
Rain1
Son Of Osiris1