Replay-derived match flow, timings, and composition.

Advanced match analysis

Blubb vs TOP1

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
10357
Duration
21:33
Patch
19.17020
Played
· 11 hours ago
Oasis map preview
MapOasis
Winner
Blubb Susanoo · Elo 956 +19
21:33 Match length
Defeated
TOP1 Isis · Elo 985 -19
45.8% win probability Pre-match · TOP1 favored · Upset win probability 54.2%
Key momentsIn match order
Fastest Classical
4:47* TOP1 Anubis · estimated
Armory timing
5:52 TOP1 Armory
First pressure
6:06 TOP1 Barracks
First extra TC
6:56 Blubb Town Center
Fastest Heroic
12:29* Blubb Fujin · estimated
Fortress timing
17:24 Blubb Castle
Market timing
19:05 Blubb Market

Blubb

Susanoo · Blue
Win 956 +19
EAPM
27.7
Favorite unit
Shinobi
70 fielded
Total score
40,510
Military score
12,735
Economic score
24,560
Kills score
3,418
Units killed
182
Units lost
77
Buildings razed
20
Largest army
130
First expansion
6:56
Age path
Inari OkamiClassical · Research start 4:27
FujinHeroic · Research start 11:14
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production130 military units
Highest Score Most Kills Most Resources

TOP1

Isis · Purple
Loss 985 -19
EAPM
33.1
Favorite unit
Slinger
91 fielded
Total score
24,842
Military score
7,722
Economic score
13,916
Kills score
3,204
Units killed
77
Units lost
182
Buildings razed
1
Largest army
207
First expansion
13:01
Age path
AnubisClassical · Est. start 3:47
NephthysHeroic · Est. start 12:48
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Large army production207 military units
Largest Army Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

BlubbTOP1
Score
Total score Blubb
40,51062%24,84238%
Military score Blubb
12,73562%7,72238%
Economic score Blubb
24,56064%13,91636%
Kills score Blubb
3,41852%3,20448%
Combat and army
BlubbTOP1
182 Units killed 77
77 Units lost 182
20 Buildings razed 1
130 Largest army 207

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Blubb

Army · 130

Units

Shinobi70
Samurai34
Onna Musha26

Technologies9 researched · 1 pre-queued

Pickaxe3:28
Hand AxePre-queued · 4:31
Husbandry4:35
Copper Shields7:22
Plow8:27
Copper Weapons11:52
Copper Armor11:52
Shaft Mine14:39
Bronze Armor15:01
Bronze Shields15:01
Buildings 11 types
Farm52
House28
Watermill9
Mining Camp Japanese5
Dojo4
Shrine Japanese4
Market2
Town Center2
Armory1
Castle1
Temple1
God powers 2 invoked
Kusanagi1
Swampland1

TOP1

Army · 207

Units

Slinger91
Axeman89
Anubite20
Spearman7

Technologies3 researched · 9 pre-queued

PickaxePre-queued · 1:25
Medium Slingers6:50
Medium Axemen6:50
Copper WeaponsPre-queued · 7:28
Copper ArmorPre-queued · 7:28
Copper ShieldsPre-queued · 7:29
BallisticsPre-queued · 7:29
HusbandryPre-queued · 10:49
PlowPre-queued · 10:50
Medium SpearmenPre-queued · 10:54
CrenellationsPre-queued · 16:59
Hand Axe20:55
Buildings 14 types
Farm49
House18
Barracks11
Obelisk10
Lumber Camp5
Mining Camp5
Granary4
Town Center4
Armory3
Monument To Soldiers2
Temple2
Monument To Pharaohs1
Monument To Priests1
Monument To Villagers1
God powers 2 invoked
Plague Of Serpents1
Prosperity1