Replay-derived match flow, timings, and composition.

Advanced match analysis

francoisdefroment vs XxTitanxX83

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
4529
Duration
25:12
Patch
19.17020
Played
· 11 hours ago
Midgard map preview
MapMidgard
Winner
francoisdefroment Freyr · Elo 1167 +18
25:12 Match length
Defeated
XxTitanxX83 Hades · Elo 1168 -18
49.9% win probability Pre-match · XxTitanxX83 favored · Upset win probability 50.1%
Key momentsIn match order
First pressure
4:57 francoisdefroment Hersir trained
Fastest Classical
5:28* francoisdefroment Ullr · estimated
Armory timing
6:13 francoisdefroment Armory
Fastest Heroic
8:58* francoisdefroment Aegir · estimated
First extra TC
10:02 francoisdefroment Town Center
Fortress timing
10:16 francoisdefroment Hill Fort
Market timing
12:34 francoisdefroment Market
Fastest Mythic
16:47* francoisdefroment Vidar · estimated

francoisdefroment

Freyr · Blue
Win 1167 +18
EAPM
34.9
Favorite unit
Berserk
85 fielded
Total score
44,831
Military score
19,890
Economic score
17,041
Kills score
7,967
Units killed
271
Units lost
201
Buildings razed
43
Largest army
244
First expansion
10:02
Age path
UllrClassical · Est. start 4:28
AegirHeroic · Est. start 7:43
VidarMythic · Est. start 14:47
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom5 expansion build events
Water commitment5 dock build events
Market economy1,500 total resource volume
Large army production244 military units
Highest Score Largest Army Most Improvements Most Kills

XxTitanxX83

Hades · Red
Loss 1168 -18
EAPM
56.0
Favorite unit
Hippeus
42 fielded
Total score
40,884
Military score
12,164
Economic score
22,782
Kills score
5,958
Units killed
199
Units lost
289
Buildings razed
11
Largest army
199
First expansion
10:17
Age path
AthenaClassical · Research start 5:17
ApolloHeroic · Research start 13:39
ArtemisMythic · Research start 18:49
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Water commitment7 dock build events
Market economy3,000 total resource volume
Large army production199 military units
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

francoisdefromentXxTitanxX83
Score
Total score francoisdefroment
44,83152%40,88448%
Military score francoisdefroment
19,89062%12,16438%
Economic score XxTitanxX83
17,04143%22,78257%
Kills score francoisdefroment
7,96757%5,95843%
Combat and army
francoisdefromentXxTitanxX83
271 Units killed 199
201 Units lost 289
43 Buildings razed 11
244 Largest army 199

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,500 total volume

francoisdefroment

Bought

No buys

Sold

Food1,500
Total player market volume1,500

XxTitanxX83

Bought

No buys

Sold

Food1,500
Wood1,500
Total player market volume3,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

francoisdefroment

Army · 244

Units

Berserk85
Throwing Axeman40
Dragon Ship39
Ballista15
Kraken15
Dreki14
Longboat14
Hirdman10
Huskarl6
Hersir5
Jormun Elver1

Technologies14 researched · 3 pre-queued

Hand AxePre-queued · 4:15
PickaxePre-queued · 4:16
Copper Weapons7:02
Copper Armor7:02
Copper Shields7:02
Ballistics7:03
Shaft Mine11:16
Bow Saw11:17
Medium Infantry12:00
Bronze Weapons12:18
Bronze Armor12:18
Bronze Shields12:18
Heavy Infantry16:57
Champion InfantryPre-queued · 20:19
Iron Weapons21:51
Iron Armor21:51
Iron Shields21:51
Buildings 9 types
House27
Longhouse11
Hill Fort7
Ox Cart Building6
Dock5
Town Center5
Market3
Armory1
Temple1
God powers 5 invoked
Asgardian Bastion2
Gullinbursti1
Inferno1
Tempest1

XxTitanxX83

Army · 199

Units

Hippeus42
Trireme35
Toxotes29
Hypaspist20
Hoplite19
Pentekonter11
Peltast10
Juggernaut8
Petrobolos7
Ajax4
Scylla4
Achilles3
Carcinos2
Prodromos2
Chimera1
Chiron1
Perseus1

Technologies20 researched · 1 pre-queued

Hand Axe0:43
Pickaxe3:19
Husbandry7:40
Plow9:11
Medium Cavalry12:00
Copper Shields13:14
Copper Armor13:14
Heavy Cavalry15:28
Shaft Mine16:02
Bow Saw16:04
Heavy Warships16:17
Copper Weapons16:24
Bronze Armor16:24
Medium ArchersPre-queued · 18:00
Bronze Weapons21:06
Champion Warships22:46
Medium Infantry23:02
Heavy Infantry24:02
Iron Weapons24:11
Iron Armor24:11
Champion Cavalry24:34
Buildings 15 types
Farm39
Storehouse18
House16
Wall14
Archery Range7
Dock7
Granary4
Military Academy4
Market2
Sentry Tower2
Stable2
Town Center2
Armory1
Fortress1
Temple1
God powers 4 invoked
Sentinel2
Restoration1
Underworld Passage1