Advanced match analysis
jegume el mexic vs Clonesheep9513
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 14063
- Duration
- 25:11
- Patch
- 19.17020
- Played
- · 11 hours ago
Winner
jegume el mexic
Hades · Elo 1115 +13
25:11
Match length
Defeated
Clonesheep9513
Poseidon · Elo 1016 -13
63.9% win probability
Pre-match · jegume el mexic favored
win probability 36.1%
Key momentsIn match order
jegume el mexic
Hades · Blue- EAPM
- 47.7
- Favorite unit
- Hoplite 102 fielded
- Total score
- 56,813
- Military score
- 24,309
- Economic score
- 25,902
- Kills score
- 6,626
- Units killed
- 239
- Units lost
- 158
- Buildings razed
- 17
- Largest army
- 167
- First expansion
- 5:00
Age path
AthenaClassical · Research start 3:58
ApolloHeroic · Est. start 8:10
ArtemisMythic · Est. start 13:28
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,300 total resource volume
Large army production167 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Clonesheep9513
Poseidon · Red- EAPM
- 38.1
- Favorite unit
- Hippeus 60 fielded
- Total score
- 43,325
- Military score
- 15,282
- Economic score
- 23,646
- Kills score
- 4,397
- Units killed
- 158
- Units lost
- 239
- Buildings razed
- 5
- Largest army
- 157
- First expansion
- 6:45
Age path
HermesClassical · Est. start 3:23
DionysusHeroic · Research start 13:22
HephaestusMythic · Est. start 16:16
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production157 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
jegume el mexicClonesheep9513
Score
Combat and army
jegume el mexicClonesheep9513
239
Units killed
158
158
Units lost
239
17
Buildings razed
5
167
Largest army
157
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,300 total volume›
jegume el mexic
Bought
Sold
Total player market volume1,300
Clonesheep9513
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.