Replay-derived match flow, timings, and composition.

Advanced match analysis

jegume el mexic vs Clonesheep9513

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
14063
Duration
25:11
Patch
19.17020
Played
· 11 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
jegume el mexic Hades · Elo 1115 +13
25:11 Match length
Defeated
Clonesheep9513 Poseidon · Elo 1016 -13
63.9% win probability Pre-match · jegume el mexic favored win probability 36.1%
Key momentsIn match order
Fastest Classical
4:23* Clonesheep9513 Hermes · estimated
First pressure
4:48 Clonesheep9513 Stable
First extra TC
5:00 jegume el mexic Town Center
Market timing
6:40 jegume el mexic Market
Armory timing
8:00 Clonesheep9513 Armory
Fastest Heroic
9:25* jegume el mexic Apollo · estimated
Fortress timing
11:51 jegume el mexic Fortress
Fastest Mythic
15:28* jegume el mexic Artemis · estimated

jegume el mexic

Hades · Blue
Win 1115 +13
EAPM
47.7
Favorite unit
Hoplite
102 fielded
Total score
56,813
Military score
24,309
Economic score
25,902
Kills score
6,626
Units killed
239
Units lost
158
Buildings razed
17
Largest army
167
First expansion
5:00
Age path
AthenaClassical · Research start 3:58
ApolloHeroic · Est. start 8:10
ArtemisMythic · Est. start 13:28
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,300 total resource volume
Large army production167 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Clonesheep9513

Poseidon · Red
Loss 1016 -13
EAPM
38.1
Favorite unit
Hippeus
60 fielded
Total score
43,325
Military score
15,282
Economic score
23,646
Kills score
4,397
Units killed
158
Units lost
239
Buildings razed
5
Largest army
157
First expansion
6:45
Age path
HermesClassical · Est. start 3:23
DionysusHeroic · Research start 13:22
HephaestusMythic · Est. start 16:16
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production157 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

jegume el mexicClonesheep9513
Score
Total score jegume el mexic
56,81357%43,32543%
Military score jegume el mexic
24,30961%15,28239%
Economic score jegume el mexic
25,90252%23,64648%
Kills score jegume el mexic
6,62660%4,39740%
Combat and army
jegume el mexicClonesheep9513
239 Units killed 158
158 Units lost 239
17 Buildings razed 5
167 Largest army 157

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,300 total volume

jegume el mexic

Bought

Food100

Sold

Food100
Wood1,100
Total player market volume1,300

Clonesheep9513

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jegume el mexic

Army · 167

Units

Hoplite102
Peltast31
Petrobolos11
Achilles6
Toxotes6
Ajax4
Chiron2
Gastraphetoros2
Perseus2
Helepolis1

Technologies23 researched

Hand Axe6:49
Pickaxe6:49
Plow6:59
Medium Infantry8:39
Husbandry9:06
Bow Saw10:42
Copper Weapons12:46
Copper Armor12:47
Copper Shields12:47
Heavy Infantry12:57
Bronze Weapons13:33
Bronze Armor14:54
Bronze Shields14:55
Medium Archers15:29
Heavy Archers16:02
Ballistics16:42
Iron Weapons16:54
Iron Armor16:54
Iron Shields16:54
Champion Infantry18:25
Shaft Mine23:58
Champion Archers24:11
Crenellations24:25
Buildings 12 types
Farm27
House18
Storehouse13
Military Academy11
Archery Range9
Granary5
Fortress3
Armory2
Sentry Tower2
Town Center2
Market1
Temple1
God powers 3 invoked
Sentinel1
Titan Gate1
Underworld Passage1

Clonesheep9513

Army · 157

Units

Hippeus60
Toxotes53
Hypaspist7
Hetairos6
Centaur5
Theseus5
Atalanta4
Prodromos4
Hippolyta3
Hydra3
Peltast3
Polyphemus2
Colossus1
Petrobolos1

Technologies9 researched · 11 pre-queued

Hand Axe3:23
PickaxePre-queued · 3:24
Medium Cavalry5:58
Medium Archers8:35
Heavy CavalryPre-queued · 8:38
PlowPre-queued · 10:44
Copper Weapons11:50
Copper Armor11:50
Copper ShieldsPre-queued · 11:51
BallisticsPre-queued · 11:51
Heavy Archers15:14
Champion CavalryPre-queued · 15:16
Bronze WeaponsPre-queued · 16:23
Bronze ArmorPre-queued · 16:23
Bronze ShieldsPre-queued · 16:24
Medium Infantry17:49
Iron WeaponsPre-queued · 19:36
Iron ArmorPre-queued · 19:36
Iron Shields19:37
Champion Archers20:49
Buildings 12 types
Farm49
House19
Stable8
Storehouse8
Archery Range7
Fortress2
Temple2
Town Center2
Armory1
Granary1
Military Academy1
Sentry Tower1
God powers 3 invoked
Cease Fire1
Lure1
Plenty Vault1