Advanced match analysis
JoeJ vs Yittan
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 23533
- Duration
- 13:02
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeated
JoeJ
Zeus · Elo 1368 -17
13:02
Match length
Winner
Yittan
Set · Elo 1379 +17
48.4% win probability
Pre-match · Yittan favored
win probability 51.6%
Key momentsIn match order
JoeJ
Zeus · Blue- EAPM
- 70.1
- Favorite unit
- Hippeus 15 fielded
- Total score
- 15,630
- Military score
- 4,285
- Economic score
- 10,861
- Kills score
- 484
- Units killed
- 46
- Units lost
- 31
- Buildings razed
- 1
- Largest army
- 41
- First expansion
- —
Age path
AthenaClassical · Research start 4:27
DionysusHeroic · Est. start 7:14
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment3 dock build events
Market economy2,700 total resource volume
Most Kills
Most Resources
Yittan
Set · Red- EAPM
- 49.0
- Favorite unit
- Slinger 25 fielded
- Total score
- 18,303
- Military score
- 9,557
- Economic score
- 7,732
- Kills score
- 1,014
- Units killed
- 31
- Units lost
- 55
- Buildings razed
- 0
- Largest army
- 60
- First expansion
- —
Age path
AnubisClassical · Est. start 4:03
NephthysHeroic · Est. start 9:04
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment2 dock build events
Highest Score
Largest Army
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
JoeJYittan
Score
Combat and army
JoeJYittan
46
Units killed
31
31
Units lost
55
1
Buildings razed
0
41
Largest army
60
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,700 total volume›
JoeJ
Bought
Sold
Total player market volume2,700
Yittan
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.