Advanced match analysis
LokiYan vs joemckenzienottingham
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 32457
- Duration
- 22:06
- Patch
- 19.17020
- Played
- · 11 hours ago
Winner
LokiYan
Odin · Elo 1162 +18
22:06
Match length
Defeated
joemckenzienottingham
Poseidon · Elo 1168 -18
49.1% win probability
Pre-match · joemckenzienottingham favored · Upset
win probability 50.9%
Key momentsIn match order
LokiYan
Odin · Blue- EAPM
- 27.1
- Favorite unit
- Hirdman 21 fielded
- Total score
- 45,991
- Military score
- 23,307
- Economic score
- 18,092
- Kills score
- 4,681
- Units killed
- 171
- Units lost
- 70
- Buildings razed
- 18
- Largest army
- 111
- First expansion
- 10:20
Age path
FreyjaClassical · Est. start 4:44
SkadiHeroic · Est. start 11:01
TyrMythic · Est. start 15:20
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling17 wall build events
Water commitment3 dock build events
Large army production111 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
joemckenzienottingham
Poseidon · Red- EAPM
- 28.1
- Favorite unit
- Hypaspist 50 fielded
- Total score
- 27,876
- Military score
- 7,240
- Economic score
- 18,762
- Kills score
- 1,895
- Units killed
- 71
- Units lost
- 172
- Buildings razed
- 2
- Largest army
- 134
- First expansion
- 9:37
Age path
HermesClassical · Est. start 4:46
DionysusHeroic · Est. start 10:21
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling8 wall build events
Water commitment3 dock build events
Large army production134 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
LokiYanjoemckenzienottingham
Score
Combat and army
LokiYanjoemckenzienottingham
171
Units killed
71
70
Units lost
172
18
Buildings razed
2
111
Largest army
134
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.