Advanced match analysis
CraggHack vs Tunison
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 24923
- Duration
- 15:43
- Patch
- 19.17020
- Played
- · 11 hours ago
Winner
CraggHack
Tsukuyomi · Elo 2052 +21
15:43
Match length
Defeated
Tunison
Freyr · Elo 2111 -21
41.6% win probability
Pre-match · Tunison favored · Upset
win probability 58.4%
Key momentsIn match order
CraggHack
Tsukuyomi · Blue- EAPM
- 92.5
- Favorite unit
- Naginata Rider 36 fielded
- Total score
- 23,421
- Military score
- 13,916
- Economic score
- 7,967
- Kills score
- 1,582
- Units killed
- 53
- Units lost
- 36
- Buildings razed
- 22
- Largest army
- 107
- First expansion
- —
Age path
Inari OkamiClassical · Est. start 3:16
FujinHeroic · Est. start 11:58
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling8 wall build events
Large army production107 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Tunison
Freyr · Red- EAPM
- 71.5
- Favorite unit
- Throwing Axeman 33 fielded
- Total score
- 15,700
- Military score
- 5,899
- Economic score
- 8,728
- Kills score
- 1,073
- Units killed
- 36
- Units lost
- 52
- Buildings razed
- 0
- Largest army
- 75
- First expansion
- 13:30
Age path
UllrClassical · Research start 3:09
AegirHeroic · Est. start 11:38
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling36 wall build events
Market economy800 total resource volume
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
CraggHackTunison
Score
Combat and army
CraggHackTunison
53
Units killed
36
36
Units lost
52
22
Buildings razed
0
107
Largest army
75
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 800 total volume›
CraggHack
Bought
No buys
Sold
No sells
Total player market volume0
Tunison
Bought
Sold
Total player market volume800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.