Replay-derived match flow, timings, and composition.

Advanced match analysis

G00DLUCK vs Dagon

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
22968
Duration
17:21
Patch
19.17020
Played
· 11 hours ago
Oasis map preview
MapOasis
Defeated
G00DLUCK Tsukuyomi · Elo 1453 -8
17:21 Match length
Winner
Dagon Fuxi · Elo 1672 +8
22.1% win probability Pre-match · Dagon favored win probability 77.9%
Key momentsIn match order
Fastest Classical
4:04* G00DLUCK Inari Okami · estimated
First pressure
4:19 G00DLUCK Stable Japanese
First extra TC
4:53 Dagon Town Center
Armory timing
9:17 G00DLUCK Armory
Fastest Heroic
11:30* G00DLUCK Fujin · estimated

G00DLUCK

Tsukuyomi · Blue
Loss 1453 -8
EAPM
43.9
Favorite unit
Yumi Horse Archer
21 fielded
Total score
17,418
Military score
7,990
Economic score
8,650
Kills score
778
Units killed
39
Units lost
40
Buildings razed
1
Largest army
70
First expansion
—
Age path
Inari OkamiClassical · Research start 3:19
FujinHeroic · Research start 10:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths

Dagon

Fuxi · Red
Win 1672 +8
EAPM
65.1
Favorite unit
Wuzu Javelineer
31 fielded
Total score
29,491
Military score
12,260
Economic score
16,240
Kills score
1,019
Units killed
40
Units lost
31
Buildings razed
0
Largest army
65
First expansion
4:53
Age path
ChiyouClassical · Research start 3:10
GoumangHeroic · Research start 10:24
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling18 wall build events
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

G00DLUCKDagon
Score
Total score Dagon
17,41837%29,49163%
Military score Dagon
7,99039%12,26061%
Economic score Dagon
8,65035%16,24065%
Kills score Dagon
77843%1,01957%
Combat and army
G00DLUCKDagon
39 Units killed 40
40 Units lost 31
1 Buildings razed 0
70 Largest army 65

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

G00DLUCK

Army · 70

Units

Yumi Horse Archer21
Naginata Rider19
Kitsune11
Bushi7
Daimyo6
Oni2
Yari Spearman2
Yumi Archer2

Technologies8 researched

Pickaxe10:14
Copper Shields11:26
Medium Stable Soldiers11:28
Copper Weapons11:56
Bronze Weapons12:35
Bronze Shields14:22
Copper Armor15:52
Bronze Armor16:32
Buildings 9 types
House18
Watermill9
Shrine Japanese8
Stable Japanese3
Dojo2
Mining Camp Japanese2
Armory1
Guardhouse1
Temple1
God powers 3 invoked
New Moon1
Smiting Gust1
Swampland1

Dagon

Army · 65

Units

Wuzu Javelineer31
Ge Halberdier11
Pioneer11
Dao Swordsman10
Nezha Child1
White Horse Cavalry1

Technologies4 researched · 12 pre-queued

Pickaxe6:35
Husbandry6:39
Medium Infantry10:51
Copper Weapons11:14
Copper ArmorPre-queued · 11:15
Heavy InfantryPre-queued · 12:10
Medium ArchersPre-queued · 12:11
PlowPre-queued · 12:49
Hand AxePre-queued · 12:53
Heavy CavalryPre-queued · 13:01
BallisticsPre-queued · 14:39
Copper ShieldsPre-queued · 14:40
Bow SawPre-queued · 15:17
CrenellationsPre-queued · 15:54
Champion CavalryPre-queued · 16:11
Shaft MinePre-queued · 16:54
Buildings 11 types
Farm38
Wall18
House16
Silo11
Military Camp4
Town Center2
Armory1
Baolei1
Imperial Academy1
Machine Workshop1
Temple1
God powers 4 invoked
Lightning Weapons2
Forest Protection1
The Peach Blossom Spring1