Replay-derived match flow, timings, and composition.

Advanced match analysis

ProfessorCloud vs Amadéus Rex

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
25713
Duration
14:02
Patch
19.17020
Played
· 11 hours ago
Savannah map preview
MapSavannah
Defeated
ProfessorCloud Poseidon · Elo 1054 -13
14:02 Match length
Winner
Amadéus Rex Thor · Elo 1147 +13
36.9% win probability Pre-match · Amadéus Rex favored win probability 63.1%
Key momentsIn match order
Armory timing
1:39 Amadéus Rex Dwarven Armory
First pressure
3:37 ProfessorCloud Stable
Fastest Classical
4:02* ProfessorCloud Hermes · estimated
Fastest Heroic
13:21* Amadéus Rex Bragi · estimated
Fortress timing
13:37 Amadéus Rex Hill Fort

ProfessorCloud

Poseidon · Blue
Loss 1054 -13
EAPM
35.3
Favorite unit
Hippeus
13 fielded
Total score
10,580
Military score
4,480
Economic score
5,542
Kills score
558
Units killed
26
Units lost
24
Buildings razed
0
Largest army
17
First expansion
—
Age path
HermesClassical · Est. start 3:02
DionysusHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Kills

Amadéus Rex

Thor · Red
Win 1147 +13
EAPM
48.5
Favorite unit
Berserk
1 fielded
Total score
14,236
Military score
5,254
Economic score
8,610
Kills score
396
Units killed
24
Units lost
27
Buildings razed
1
Largest army
2
First expansion
—
Age path
ForsetiClassical · Research start 4:09
BragiHeroic · Research start 12:06
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling6 wall build events
Highest Score Largest Army Most Deaths Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ProfessorCloudAmadéus Rex
Score
Total score Amadéus Rex
10,58043%14,23657%
Military score Amadéus Rex
4,48046%5,25454%
Economic score Amadéus Rex
5,54239%8,61061%
Kills score ProfessorCloud
55858%39642%
Combat and army
ProfessorCloudAmadéus Rex
26 Units killed 24
24 Units lost 27
0 Buildings razed 1
17 Largest army 2

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ProfessorCloud

Army · 17

Units

Hippeus13
Centaur2
Atalanta1
Theseus1

Technologies1 researched · 4 pre-queued

Medium CavalryPre-queued · 4:50
Husbandry10:10
PickaxePre-queued · 10:11
Hand AxePre-queued · 10:12
Medium InfantryPre-queued · 10:21
Buildings 7 types
House8
Wall4
Granary3
Stable2
Storehouse2
Military Academy1
Temple1
God powers 1 invoked
Lure1

Amadéus Rex

Army · 2

Units

Berserk1
Raiding Cavalry1

Technologies7 researched

Copper Shields3:58
Hand Axe5:00
Pickaxe5:01
Copper Weapons5:03
Copper Armor9:13
Medium Cavalry12:10
Bronze Shields12:57
Buildings 7 types
House7
Wall6
Ox Cart Building3
Temple2
Dwarven Armory1
Great Hall1
Hill Fort1
God powers 1 invoked
Healing Spring1