Replay-derived match flow, timings, and composition.

Advanced match analysis

ProfessorCloud vs ThELGannicus993

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
18068
Duration
7:45
Patch
19.17020
Played
· 10 hours ago
Watering Hole map preview
MapWatering Hole
Winner
ProfessorCloud Poseidon · Elo 1067 +11
7:45 Match length
Defeated
ThELGannicus993 Susanoo · Elo 926 -11
69.2% win probability Pre-match · ProfessorCloud favored win probability 30.8%
Key momentsIn match order
First pressure
3:40 ProfessorCloud Stable
Fastest Classical
4:05* ProfessorCloud Hermes · estimated

ProfessorCloud

Poseidon · Blue
Win 1067 +11
EAPM
26.4
Favorite unit
Hippeus
7 fielded
Total score
8,098
Military score
3,400
Economic score
4,484
Kills score
214
Units killed
9
Units lost
0
Buildings razed
1
Largest army
8
First expansion
—
Age path
HermesClassical · Est. start 3:05
DionysusHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Largest Army Most Kills Most Resources

ThELGannicus993

Susanoo · Grey
Loss 926 -11
EAPM
23.7
Favorite unit
Kitsune
1 fielded
Total score
6,388
Military score
1,510
Economic score
4,878
Kills score
0
Units killed
0
Units lost
7
Buildings razed
0
Largest army
2
First expansion
—
Age path
MinakatatomiClassical · Research start 4:03
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ProfessorCloudThELGannicus993
Score
Total score ProfessorCloud
8,09856%6,38844%
Military score ProfessorCloud
3,40069%1,51031%
Economic score ThELGannicus993
4,48448%4,87852%
Kills score ProfessorCloud
214100%
Combat and army
ProfessorCloudThELGannicus993
9 Units killed 0
0 Units lost 7
1 Buildings razed 0
8 Largest army 2

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ProfessorCloud

Army · 8

Units

Hippeus7
Theseus1

Technologies0 researched · 1 pre-queued

Medium CavalryPre-queued · 4:55
Buildings 5 types
House5
Granary2
Stable2
Storehouse1
Temple1
God powers 1 invoked
Lure1

ThELGannicus993

Army · 2

Units

Kitsune1
Wanyudo1

Technologies3 researched

Pickaxe4:34
Hand Axe4:37
Husbandry4:37
Buildings 6 types
Watermill4
House3
Shrine Japanese3
Dojo1
Mining Camp Japanese1
Temple1
God powers 1 invoked
Kusanagi1