Replay-derived match flow, timings, and composition.

Advanced match analysis

dumar100 vs ZeeTRETA

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
17899
Duration
16:38
Patch
19.17020
Played
· 10 hours ago
Elysium map preview
MapElysium
Defeated
dumar100 Quetzalcoatl · Elo 1323 -15
16:38 Match length
Winner
ZeeTRETA Poseidon · Elo 1372 +15
43.0% win probability Pre-match · ZeeTRETA favored win probability 57.0%
Key momentsIn match order
First pressure
3:46 ZeeTRETA Stable
Fastest Classical
3:59* ZeeTRETA Hermes · estimated
Armory timing
9:26 ZeeTRETA Armory
First extra TC
13:12 dumar100 Town Center
Fastest Heroic
14:57* ZeeTRETA Dionysus · estimated

dumar100

Quetzalcoatl · Blue
Loss 1323 -15
EAPM
33.1
Favorite unit
Ocelotl Warrior
24 fielded
Total score
16,890
Military score
6,387
Economic score
9,514
Kills score
1,012
Units killed
39
Units lost
51
Buildings razed
0
Largest army
62
First expansion
13:12
Age path
PatecatlClassical · Est. start 4:36
CoyolxauhquiHeroic · Est. start 14:15
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling16 wall build events
Most Deaths Most Improvements

ZeeTRETA

Poseidon · Yellow
Win 1372 +15
EAPM
52.2
Favorite unit
Hypaspist
30 fielded
Total score
19,176
Military score
9,209
Economic score
8,889
Kills score
1,078
Units killed
43
Units lost
39
Buildings razed
1
Largest army
104
First expansion
14:38
Age path
HermesClassical · Est. start 2:59
DionysusHeroic · Est. start 13:42
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling27 wall build events
Large army production104 military units
Highest Score Largest Army Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

dumar100ZeeTRETA
Score
Total score ZeeTRETA
16,89047%19,17653%
Military score ZeeTRETA
6,38741%9,20959%
Economic score dumar100
9,51452%8,88948%
Kills score ZeeTRETA
1,01248%1,07852%
Combat and army
dumar100ZeeTRETA
39 Units killed 43
51 Units lost 39
0 Buildings razed 1
62 Largest army 104

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

dumar100

Army · 62

Units

Ocelotl Warrior24
Eagle Warrior20
Warrior Priest10
Tlamanih Spearman7
Tequihua Archer1

Technologies5 researched

Hand Axe1:00
Pickaxe1:58
Husbandry8:41
Medium Nobles Hut Soldiers12:46
Ballistics13:47
Buildings 9 types
Wall16
House10
Calpulli8
Nobles Hut3
Armory1
Great Temple1
Temple1
Town Center1
War Hut1
God powers 3 invoked
Agave Bloom1
Starfall1
Tailwind1

ZeeTRETA

Army · 104

Units

Hypaspist30
Peltast30
Hoplite22
Hippeus12
Centaur4
Toxotes4
Atalanta1
Theseus1

Technologies1 researched · 4 pre-queued

HusbandryPre-queued · 4:53
Pickaxe5:33
Hand AxePre-queued · 8:34
Shaft MinePre-queued · 14:03
Bow SawPre-queued · 14:03
Buildings 10 types
Wall27
House20
Military Academy6
Storehouse4
Archery Range3
Granary3
Stable2
Armory1
Temple1
Town Center1
God powers 3 invoked
Bronze1
Cease Fire1
Lure1