Replay-derived match flow, timings, and composition.

Advanced match analysis

KaliiTP vs clemusbarbarus

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
5008
Duration
23:54
Patch
19.17020
Played
· 10 hours ago
Ghost Lake map preview
MapGhost Lake
Defeated
KaliiTP Quetzalcoatl · Elo 1207 -12
23:54 Match length
Winner
clemusbarbarus Odin · Elo 1327 +12
33.4% win probability Pre-match · clemusbarbarus favored win probability 66.6%
Key momentsIn match order
First pressure
3:24 clemusbarbarus Hersir trained
Fastest Classical
4:21* clemusbarbarus Freyja · estimated
Armory timing
9:28 KaliiTP Armory
Fastest Heroic
12:48* KaliiTP Coatlicue · estimated
First extra TC
18:03 clemusbarbarus Town Center
Market timing
20:55 clemusbarbarus Market

KaliiTP

Quetzalcoatl · Blue
Loss 1207 -12
EAPM
56.1
Favorite unit
Ocelotl Warrior
23 fielded
Total score
21,152
Military score
9,343
Economic score
9,634
Kills score
2,251
Units killed
74
Units lost
124
Buildings razed
15
Largest army
110
First expansion
—
Age path
PatecatlClassical · Research start 3:25
CoatlicueHeroic · Est. start 11:33
TlalocMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling16 wall build events
Large army production110 military units
Most Deaths Most Improvements

clemusbarbarus

Odin · Red
Win 1327 +12
EAPM
47.5
Favorite unit
Throwing Axeman
39 fielded
Total score
27,044
Military score
12,649
Economic score
11,643
Kills score
3,010
Units killed
122
Units lost
73
Buildings razed
4
Largest army
106
First expansion
18:03
Age path
FreyjaClassical · Research start 3:21
NjordHeroic · Est. start 14:11
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Market economy700 total resource volume
Large army production106 military units
Highest Score Largest Army Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

KaliiTPclemusbarbarus
Score
Total score clemusbarbarus
21,15244%27,04456%
Military score clemusbarbarus
9,34342%12,64958%
Economic score clemusbarbarus
9,63445%11,64355%
Kills score clemusbarbarus
2,25143%3,01057%
Combat and army
KaliiTPclemusbarbarus
74 Units killed 122
124 Units lost 73
15 Buildings razed 4
110 Largest army 106

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 700 total volume

KaliiTP

Bought

No buys

Sold

No sells

Total player market volume0

clemusbarbarus

Bought

Food700

Sold

No sells

Total player market volume700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

KaliiTP

Army · 110

Units

Ocelotl Warrior23
Tlamanih Spearman22
Eagle Warrior21
Warrior Priest19
Tequihua Archer18
Ayotochtli4
Otontin2
Shorn One1

Technologies8 researched · 1 pre-queued

Pickaxe4:05
Hand AxePre-queued · 4:06
Husbandry7:41
Medium Nobles Hut Soldiers10:23
Medium War Hut Soldiers10:24
Heavy War Hut Soldiers16:25
Shaft Mine18:21
Plow19:55
Ballistics21:02
Buildings 10 types
Farm20
Wall16
House12
Calpulli11
Nobles Hut4
Smoke Trap3
Armory2
War Hut2
Great Temple1
Temple1
God powers 3 invoked
Agave Bloom1
Earth Monster1
Tailwind1

clemusbarbarus

Army · 106

Units

Throwing Axeman39
Berserk29
Raiding Cavalry17
Valkyrie9
Hersir8
Jarl3
Hirdman1

Technologies10 researched · 3 pre-queued

Hand AxePre-queued · 3:35
PickaxePre-queued · 3:37
Medium Cavalry6:07
Medium Infantry11:21
Copper Weapons14:28
Copper Armor14:28
Copper Shields14:29
Plow18:58
Bow Saw20:15
Heavy InfantryPre-queued · 20:51
Bronze Armor23:32
Bronze Shields23:32
Bronze Weapons23:32
Buildings 11 types
House27
Farm20
Wall7
Longhouse6
Ox Cart Building4
Temple4
Great Hall3
Town Center2
Armory1
Market1
Sentry Tower1
God powers 3 invoked
Forest Fire1
Great Hunt1
Walking Woods1