Advanced match analysis
Spoonie vs SenorWigglezz
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 29026
- Duration
- 22:16
- Patch
- 19.17020
- Played
- · 10 hours ago
Defeated
Spoonie
Freyr · Elo 799 -14
22:16
Match length
Winner
SenorWigglezz
Kronos · Elo 865 +14
40.6% win probability
Pre-match · SenorWigglezz favored
win probability 59.4%
Key momentsIn match order
Spoonie
Freyr · Blue- EAPM
- 17.2
- Favorite unit
- Hersir 28 fielded
- Total score
- 30,971
- Military score
- 7,310
- Economic score
- 20,015
- Kills score
- 3,704
- Units killed
- 136
- Units lost
- 102
- Buildings razed
- 0
- Largest army
- 73
- First expansion
- 7:45
Age path
UllrClassical · Research start 3:33
AegirHeroic · Research start 13:57
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Most Improvements
Most Kills
SenorWigglezz
Kronos · Red- EAPM
- 16.6
- Favorite unit
- Destroyer 30 fielded
- Total score
- 35,927
- Military score
- 15,725
- Economic score
- 16,986
- Kills score
- 3,216
- Units killed
- 101
- Units lost
- 133
- Buildings razed
- 9
- Largest army
- 154
- First expansion
- 12:30
Age path
PrometheusClassical · Est. start 2:36
HyperionHeroic · Est. start 8:59
HeliosMythic · Est. start 14:43
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,400 total resource volume
Large army production154 military units
Highest Score
Largest Army
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
SpoonieSenorWigglezz
Score
Combat and army
SpoonieSenorWigglezz
136
Units killed
101
102
Units lost
133
0
Buildings razed
9
73
Largest army
154
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,400 total volume›
Spoonie
Bought
No buys
Sold
No sells
Total player market volume0
SenorWigglezz
Bought
Sold
Total player market volume1,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.