Replay-derived match flow, timings, and composition.

Advanced match analysis

LokiYan vs kyle.joyce

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
30990
Duration
13:25
Patch
19.17020
Played
· 10 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
LokiYan Thor · Elo 1161 +14
13:25 Match length
Defeated
kyle.joyce Poseidon · Elo 1100 -14
58.7% win probability Pre-match · LokiYan favored win probability 41.3%
Key momentsIn match order
First pressure
3:03 LokiYan Hersir trained
Fastest Classical
3:53* kyle.joyce Hermes · estimated
Armory timing
7:22 LokiYan Dwarven Armory
Fastest Heroic
10:10* kyle.joyce Aphrodite · estimated
Market timing
10:38 LokiYan Market
First extra TC
10:59 LokiYan Town Center

LokiYan

Thor · Blue
Win 1161 +14
EAPM
24.8
Favorite unit
Hirdman
16 fielded
Total score
14,694
Military score
6,195
Economic score
7,931
Kills score
636
Units killed
20
Units lost
19
Buildings razed
0
Largest army
47
First expansion
10:59
Age path
FreyjaClassical · Est. start 3:19
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling26 wall build events
Highest Score Largest Army Most Kills Most Resources

kyle.joyce

Poseidon · Red
Loss 1100 -14
EAPM
21.8
Favorite unit
Hippeus
15 fielded
Total score
14,240
Military score
6,023
Economic score
7,773
Kills score
444
Units killed
19
Units lost
20
Buildings razed
1
Largest army
25
First expansion
—
Age path
HermesClassical · Research start 2:53
AphroditeHeroic · Est. start 8:55
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

LokiYankyle.joyce
Score
Total score LokiYan
14,69451%14,24049%
Military score LokiYan
6,19551%6,02349%
Economic score LokiYan
7,93151%7,77349%
Kills score LokiYan
63659%44441%
Combat and army
LokiYankyle.joyce
20 Units killed 19
19 Units lost 20
0 Buildings razed 1
47 Largest army 25

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LokiYan

Army · 47

Units

Hirdman16
Berserk10
Hersir8
Throwing Axeman7
Raiding Cavalry3
Valkyrie2
Godi1

Technologies4 researched · 1 pre-queued

Medium InfantryPre-queued · 7:26
Copper Weapons8:15
Copper Armor8:47
Pickaxe9:47
Copper Shields11:12
Buildings 10 types
Wall26
House12
Longhouse4
Ox Cart Building3
Farm2
Dwarven Armory1
Great Hall1
Market1
Temple1
Town Center1
God powers 1 invoked
Forest Fire1

kyle.joyce

Army · 25

Units

Hippeus15
Toxotes4
Centaur2
Atalanta1
Hoplite1
Nemean Lion1
Theseus1

Technologies2 researched · 4 pre-queued

Pickaxe4:44
Medium CavalryPre-queued · 6:25
HusbandryPre-queued · 7:42
Medium Archers9:45
Heavy CavalryPre-queued · 11:17
Heavy ArchersPre-queued · 11:56
Buildings 8 types
House10
Granary3
Storehouse3
Stable2
Archery Range1
Armory1
Military Academy1
Temple1
God powers 3 invoked
Cease Fire1
Curse1
Lure1