Replay-derived match flow, timings, and composition.

Advanced match analysis

Bob Gymlan vs Peruvator

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
10481
Duration
12:20
Patch
19.17020
Played
· 10 hours ago
Oasis map preview
MapOasis
Defeated
Bob Gymlan Loki · Elo 1407 -10
12:20 Match length
Winner
Peruvator Zeus · Elo 1559 +10
29.4% win probability Pre-match · Peruvator favored win probability 70.6%
Key momentsIn match order
First pressure
1:47 Bob Gymlan Hersir trained
Fastest Classical
3:47* Peruvator Athena · estimated
Armory timing
8:27 Peruvator Armory
Fastest Heroic
11:17* Peruvator Dionysus · estimated

Bob Gymlan

Loki · Blue
Loss 1407 -10
EAPM
38.1
Favorite unit
Raiding Cavalry
15 fielded
Total score
8,613
Military score
3,816
Economic score
4,551
Kills score
246
Units killed
9
Units lost
47
Buildings razed
0
Largest army
45
First expansion
—
Age path
HeimdallClassical · Research start 3:09
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling6 wall build events
Largest Army Most Deaths

Peruvator

Zeus · Red
Win 1559 +10
EAPM
53.9
Favorite unit
Hoplite
17 fielded
Total score
14,910
Military score
5,798
Economic score
8,066
Kills score
1,090
Units killed
48
Units lost
9
Buildings razed
0
Largest army
33
First expansion
—
Age path
AthenaClassical · Research start 2:47
DionysusHeroic · Research start 10:02
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Bob GymlanPeruvator
Score
Total score Peruvator
8,61337%14,91063%
Military score Peruvator
3,81640%5,79860%
Economic score Peruvator
4,55136%8,06664%
Kills score Peruvator
2461,09082%
Combat and army
Bob GymlanPeruvator
9 Units killed 48
47 Units lost 9
0 Buildings razed 0
45 Largest army 33

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Bob Gymlan

Army · 45

Units

Raiding Cavalry15
Throwing Axeman14
Hersir11
Einheri3
Berserk2

Technologies4 researched

Husbandry5:00
Medium Infantry6:38
Medium Cavalry8:27
Pickaxe9:50
Buildings 6 types
House10
Wall6
Longhouse2
Ox Cart Building2
Great Hall1
Temple1
God powers 1 invoked
Spy1

Peruvator

Army · 33

Units

Hoplite17
Toxotes11
Minotaur3
Heracles1
Jason1

Technologies7 researched

Medium Infantry6:51
Medium Archers7:08
Pickaxe8:21
Husbandry8:33
Copper Armor8:47
Hand Axe10:36
Copper Weapons11:06
Buildings 8 types
House10
Storehouse5
Granary4
Wall4
Archery Range2
Armory1
Military Academy1
Temple1
God powers 3 invoked
Bolt1
Bronze1
Restoration1