Advanced match analysis
eduzao vs heterotop
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 3068
- Duration
- 19:36
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeated
eduzao
Ra · Elo 1220 -11
19:36
Match length
Winner
heterotop
Hades · Elo 1354 +11
31.6% win probability
Pre-match · heterotop favored
win probability 68.4%
Key momentsIn match order
eduzao
Ra · Blue- EAPM
- 55.3
- Favorite unit
- Spearman 65 fielded
- Total score
- 28,494
- Military score
- 10,256
- Economic score
- 16,274
- Kills score
- 1,964
- Units killed
- 63
- Units lost
- 109
- Buildings razed
- 2
- Largest army
- 147
- First expansion
- 9:49
Age path
BastClassical · Est. start 4:05
SekhmetHeroic · Est. start 11:09
HorusMythic · Est. start 16:25
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling12 wall build events
Large army production147 military units
Most Deaths
Most Improvements
heterotop
Hades · Red- EAPM
- 36.4
- Favorite unit
- Peltast 33 fielded
- Total score
- 32,316
- Military score
- 13,847
- Economic score
- 15,593
- Kills score
- 2,931
- Units killed
- 109
- Units lost
- 63
- Buildings razed
- 8
- Largest army
- 134
- First expansion
- 4:30
Age path
AthenaClassical · Est. start 2:48
ApolloHeroic · Est. start 8:47
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy900 total resource volume
Large army production134 military units
Highest Score
Largest Army
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
eduzaoheterotop
Score
Combat and army
eduzaoheterotop
63
Units killed
109
109
Units lost
63
2
Buildings razed
8
147
Largest army
134
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 900 total volume›
eduzao
Bought
No buys
Sold
No sells
Total player market volume0
heterotop
Bought
Sold
Total player market volume900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.