Advanced match analysis
lemaltte vs G00DLUCK
- Queue
- Ranked 1v1 Supremacy
- Map
- Steppe
- Map Seed
- 29838
- Duration
- 24:27
- Patch
- 19.17020
- Played
- · 11 hours ago
Winner
lemaltte
Oranos · Elo 1560 +14
24:27
Match length
Defeated
G00DLUCK
Susanoo · Elo 1478 -14
61.6% win probability
Pre-match · lemaltte favored
win probability 38.4%
Key momentsIn match order
lemaltte
Oranos · Blue- EAPM
- 36.6
- Favorite unit
- Contarius 79 fielded
- Total score
- 32,942
- Military score
- 14,403
- Economic score
- 15,028
- Kills score
- 3,604
- Units killed
- 138
- Units lost
- 113
- Buildings razed
- 4
- Largest army
- 171
- First expansion
- 18:53
Age path
OceanusClassical · Est. start 2:37
TheiaHeroic · Est. start 7:39
HeliosMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy200 total resource volume
Large army production171 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
G00DLUCK
Susanoo · Red- EAPM
- 50.9
- Favorite unit
- Yari Spearman 41 fielded
- Total score
- 23,245
- Military score
- 9,984
- Economic score
- 10,131
- Kills score
- 3,130
- Units killed
- 117
- Units lost
- 135
- Buildings razed
- 6
- Largest army
- 146
- First expansion
- —
Age path
MinakatatomiClassical · Research start 2:25
FujinHeroic · Research start 8:57
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production146 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
lemaltteG00DLUCK
Score
Combat and army
lemaltteG00DLUCK
138
Units killed
117
113
Units lost
135
4
Buildings razed
6
171
Largest army
146
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
lemaltte
Bought
Sold
No sells
Total player market volume200
G00DLUCK
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.