Replay-derived match flow, timings, and composition.

Advanced match analysis

lemaltte vs G00DLUCK

Queue
Ranked 1v1 Supremacy
Map
Steppe
Map Seed
29838
Duration
24:27
Patch
19.17020
Played
· 11 hours ago
Steppe map preview
MapSteppe
Winner
lemaltte Oranos · Elo 1560 +14
24:27 Match length
Defeated
G00DLUCK Susanoo · Elo 1478 -14
61.6% win probability Pre-match · lemaltte favored win probability 38.4%
Key momentsIn match order
Fastest Classical
3:25* G00DLUCK Minakatatomi · estimated
First pressure
3:36 G00DLUCK Stable Japanese
Market timing
6:09 lemaltte Market
Armory timing
8:28 G00DLUCK Armory
Fastest Heroic
8:54* lemaltte Theia · estimated
First extra TC
18:53 lemaltte Town Center
Fortress timing
21:29 lemaltte Palace

lemaltte

Oranos · Blue
Win 1560 +14
EAPM
36.6
Favorite unit
Contarius
79 fielded
Total score
32,942
Military score
14,403
Economic score
15,028
Kills score
3,604
Units killed
138
Units lost
113
Buildings razed
4
Largest army
171
First expansion
18:53
Age path
OceanusClassical · Est. start 2:37
TheiaHeroic · Est. start 7:39
HeliosMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy200 total resource volume
Large army production171 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

G00DLUCK

Susanoo · Red
Loss 1478 -14
EAPM
50.9
Favorite unit
Yari Spearman
41 fielded
Total score
23,245
Military score
9,984
Economic score
10,131
Kills score
3,130
Units killed
117
Units lost
135
Buildings razed
6
Largest army
146
First expansion
—
Age path
MinakatatomiClassical · Research start 2:25
FujinHeroic · Research start 8:57
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production146 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

lemaltteG00DLUCK
Score
Total score lemaltte
32,94259%23,24541%
Military score lemaltte
14,40359%9,98441%
Economic score lemaltte
15,02860%10,13140%
Kills score lemaltte
3,60454%3,13046%
Combat and army
lemaltteG00DLUCK
138 Units killed 117
113 Units lost 135
4 Buildings razed 6
171 Largest army 146

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 200 total volume

lemaltte

Bought

Food200

Sold

No sells

Total player market volume200

G00DLUCK

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

lemaltte

Army · 171

Units

Contarius79
Arcus42
Dryad16
Katapeltes11
Caladria9
Murmillo6
Turma4
Centimanus2
Oracle2

Technologies10 researched · 4 pre-queued

PickaxePre-queued · 9:21
Shaft MinePre-queued · 10:35
Heavy CavalryPre-queued · 11:05
Medium Infantry14:41
Medium Archers16:27
Ballistics16:32
Copper Weapons16:32
Copper Armor16:33
Hand Axe18:54
Heavy ArchersPre-queued · 19:02
Copper Shields20:21
Bronze Weapons20:31
Plow21:26
Bronze Shields21:57
Buildings 11 types
Manor10
Military Barracks6
Farm4
Sky Passage4
Armory1
Counter Barracks1
Economic Guild1
Market1
Palace1
Temple1
Town Center1
God powers 7 invoked
Carnivora3
Hesperides Tree2
Shockwave2

G00DLUCK

Army · 146

Units

Yari Spearman41
Yumi Archer25
Yumi Horse Archer23
Bushi18
Naginata Rider18
Oni7
Shinobi6
Daimyo5
Kitsune1
Onna Musha1
Wanyudo1

Technologies10 researched · 1 pre-queued

Copper Shields9:43
PickaxePre-queued · 9:46
Hand Axe10:02
Medium Stable Soldiers10:11
Husbandry10:38
Copper Weapons10:44
Medium Guardhouse Soldiers10:45
Bronze Weapons14:24
Bronze Shields15:50
Copper Armor15:50
Ballistics19:49
Buildings 11 types
House17
Farm14
Shrine Japanese5
Guardhouse4
Watermill3
Mining Camp Japanese2
Stable Japanese2
Wall2
Armory1
Dojo1
Temple1
God powers 4 invoked
Kusanagi2
Shrine Of The Hunt1
Smiting Gust1