Replay-derived match flow, timings, and composition.

Advanced match analysis

Skankhunt42 vs drcaiohistoriador (YT)

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
6537
Duration
12:29
Patch
19.17020
Played
· 11 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeated
Skankhunt42 Amaterasu · Elo 1055 -15
12:29 Match length
Winner
drcaiohistoriador (YT) Thor · Elo 1099 +15
43.7% win probability Pre-match · drcaiohistoriador (YT) favored win probability 56.3%
Key momentsIn match order
First pressure
2:18 drcaiohistoriador (YT) Hersir trained
Fastest Classical
3:27* drcaiohistoriador (YT) Freyja · estimated
First extra TC
5:59 drcaiohistoriador (YT) Town Center
Market timing
8:28 drcaiohistoriador (YT) Market
Fastest Heroic
11:33* drcaiohistoriador (YT) Bragi · estimated

Skankhunt42

Amaterasu · Blue
Loss 1055 -15
EAPM
5.1
Favorite unit
—
Total score
2,616
Military score
500
Economic score
1,942
Kills score
174
Units killed
7
Units lost
34
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

Most Deaths
Win 1099 +15
EAPM
22.3
Favorite unit
Hersir
8 fielded
Total score
13,670
Military score
5,202
Economic score
7,747
Kills score
721
Units killed
35
Units lost
7
Buildings razed
4
Largest army
29
First expansion
5:59
Age path
FreyjaClassical · Est. start 2:27
BragiHeroic · Est. start 10:18
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy1,200 total resource volume
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Skankhunt42drcaiohistoriador (YT)
Score
Total score drcaiohistoriador (YT)
2,61613,67084%
Military score drcaiohistoriador (YT)
5,20291%
Economic score drcaiohistoriador (YT)
1,9427,74780%
Kills score drcaiohistoriador (YT)
17472181%
Combat and army
Skankhunt42drcaiohistoriador (YT)
7 Units killed 35
34 Units lost 7
0 Buildings razed 4
0 Largest army 29

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,200 total volume

Skankhunt42

Bought

No buys

Sold

No sells

Total player market volume0

drcaiohistoriador (YT)

Bought

Food500
Wood100

Sold

Food300
Wood300
Total player market volume1,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Skankhunt42

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 3 types
Mining Camp Japanese1
Shrine Japanese1
Watermill1
God powers None invoked

No god powers recorded.

drcaiohistoriador (YT)

Army · 29

Units

Hersir8
Throwing Axeman8
Raiding Cavalry4
Berserk2
Godi2
Valkyrie2
Battle Boar1
Hirdman1
Jarl1

Technologies0 researched

No key technologies recorded.

Buildings 7 types
House14
Ox Cart Building3
Great Hall1
Longhouse1
Market1
Temple1
Town Center1
God powers 2 invoked
Flaming Weapons1
Forest Fire1