Advanced match analysis
kourin vs Gray Fox
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 16105
- Duration
- 13:45
- Patch
- 19.17020
- Played
- · 11 hours ago
Winner
kourin
Huitzilopochtli · Elo 1678 +4
13:45
Match length
Defeated
Gray Fox
Hades · Elo 1343 -4
87.3% win probability
Pre-match · kourin favored
win probability 12.7%
Key momentsIn match order
kourin
Huitzilopochtli · Blue- EAPM
- 51.5
- Favorite unit
- Warrior Priest 12 fielded
- Total score
- 17,359
- Military score
- 7,355
- Economic score
- 9,235
- Kills score
- 966
- Units killed
- 25
- Units lost
- 27
- Buildings razed
- 8
- Largest army
- 27
- First expansion
- —
Age path
MalinalxochitlClassical · Research start 4:22
CoatlicueHeroic · Research start 8:24
TlalocMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score
Largest Army
Most Deaths
Most Kills
Most Resources
Gray Fox
Hades · Red- EAPM
- 41.4
- Favorite unit
- Toxotes 20 fielded
- Total score
- 13,109
- Military score
- 4,897
- Economic score
- 7,635
- Kills score
- 589
- Units killed
- 23
- Units lost
- 25
- Buildings razed
- 0
- Largest army
- 33
- First expansion
- 5:03
Age path
AresClassical · Research start 3:26
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
kourinGray Fox
Score
Combat and army
kourinGray Fox
25
Units killed
23
27
Units lost
25
8
Buildings razed
0
27
Largest army
33
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.