Replay-derived match flow, timings, and composition.

Advanced match analysis

Stv91 vs gust

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
23105
Duration
30:01
Patch
19.17020
Played
· 11 hours ago
Elysium map preview
MapElysium
Winner
Stv91 Amaterasu · Elo 783 +19
30:01 Match length
Defeated
gust Thor · Elo 803 -19
47.1% win probability Pre-match · gust favored · Upset win probability 52.9%
Key momentsIn match order
First pressure
2:50 gust Hersir trained
Armory timing
3:42 gust Dwarven Armory
Fastest Classical
3:54* Stv91 Ame No Uzume · estimated
First extra TC
7:43 gust Town Center
Fastest Heroic
10:39* Stv91 Raijin · estimated
Fortress timing
15:57 Stv91 Castle
Market timing
21:43 gust Market
Fastest Mythic
22:59* Stv91 Takemikazuchi · estimated

Stv91

Amaterasu · Blue
Win 783 +19
EAPM
23.8
Favorite unit
Samurai
84 fielded
Total score
67,583
Military score
27,740
Economic score
31,421
Kills score
8,444
Units killed
330
Units lost
155
Buildings razed
14
Largest army
149
First expansion
14:58
Age path
Ame No UzumeClassical · Est. start 2:54
RaijinHeroic · Est. start 9:24
TakemikazuchiMythic · Est. start 20:59
Opening read
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production149 military units
Highest Score Most Improvements Most Kills Most Resources

gust

Thor · Red
Loss 803 -19
EAPM
24.7
Favorite unit
Throwing Axeman
200 fielded
Total score
47,066
Military score
16,582
Economic score
25,288
Kills score
5,196
Units killed
125
Units lost
327
Buildings razed
2
Largest army
356
First expansion
7:43
Age path
ForsetiClassical · Research start 4:36
SkadiHeroic · Research start 14:58
BaldrMythic · Research start 25:30
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production356 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Stv91gust
Score
Total score Stv91
67,58359%47,06641%
Military score Stv91
27,74063%16,58237%
Economic score Stv91
31,42155%25,28845%
Kills score Stv91
8,44462%5,19638%
Combat and army
Stv91gust
330 Units killed 125
155 Units lost 327
14 Buildings razed 2
149 Largest army 356

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Stv91

Army · 149

Units

Samurai84
Naginata Rider26
Shinobi15
Onmyoji10
Yumi Horse Archer6
Kamaitachi4
Oyumi3
Raiju1

Technologies7 researched · 14 pre-queued

PickaxePre-queued · 3:33
Hand Axe3:35
HusbandryPre-queued · 3:36
Medium Stable SoldiersPre-queued · 6:58
Copper Weapons8:46
Copper Armor8:46
Copper Shields8:47
Shaft MinePre-queued · 10:51
Bow SawPre-queued · 10:53
Plow10:54
Bronze WeaponsPre-queued · 11:54
Bronze ArmorPre-queued · 11:54
Bronze ShieldsPre-queued · 11:54
BallisticsPre-queued · 11:55
Heavy Stable SoldiersPre-queued · 11:57
Medium Dojo Soldiers13:13
Iron WeaponsPre-queued · 16:27
Iron ArmorPre-queued · 16:27
Iron ShieldsPre-queued · 16:27
Heavy Dojo Soldiers18:27
Champion Dojo SoldiersPre-queued · 25:12
Buildings 12 types
Farm45
House18
Watermill13
Dojo5
Mining Camp Japanese5
Town Center4
Castle2
Sentry Tower2
Shrine Japanese2
Stable Japanese2
Armory1
Temple1
God powers 9 invoked
Solar Shield6
Divine Slash1
Goshinboku1
Thunder Burst1

gust

Army · 356

Units

Throwing Axeman200
Hirdman100
Godi35
Hersir21

Technologies22 researched

Husbandry4:55
Hand Axe5:53
Copper Shields6:22
Copper Weapons7:50
Copper Armor7:52
Pickaxe7:58
Medium Infantry11:10
Ballistics11:23
Plow11:47
Bronze Shields11:50
Iron Shields15:26
Bronze Weapons15:53
Bronze Armor15:54
Medium Cavalry16:33
Bow Saw17:01
Iron Weapons18:32
Heavy Cavalry19:01
Heavy Infantry19:41
Shaft Mine20:21
Iron Armor21:26
Meteoric Iron Armor24:17
Champion Infantry27:31
Buildings 10 types
Farm22
House22
Longhouse16
Great Hall8
Ox Cart Building7
Market4
Dwarven Armory3
Hill Fort3
Town Center2
Temple1
God powers 3 invoked
Healing Spring2
Frost1