Replay-derived match flow, timings, and composition.

Advanced match analysis

saiz0 vs Mrdkoš Zlořád

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
2834
Duration
28:19
Patch
19.17020
Played
· 11 hours ago
Elysium map preview
MapElysium
Winner
saiz0 Huitzilopochtli · Elo 956 +18
28:19 Match length
Defeated
Mrdkoš Zlořád Hades · Elo 963 -18
49.0% win probability Pre-match · Mrdkoš Zlořád favored · Upset win probability 51.0%
Key momentsIn match order
First pressure
4:14 saiz0 Warrior Priest trained
Fastest Classical
5:06* Mrdkoš Zlořád Ares · estimated
Armory timing
5:49 Mrdkoš Zlořád Armory
First extra TC
7:37 Mrdkoš Zlořád Town Center
Fastest Heroic
16:51* saiz0 Coatlicue · estimated
Fortress timing
19:39 Mrdkoš Zlořád Fortress
Fastest Mythic
26:29* Mrdkoš Zlořád Artemis · estimated

saiz0

Huitzilopochtli · Green
Win 956 +18
EAPM
73.0
Favorite unit
Tequihua Archer
262 fielded
Total score
41,386
Military score
17,890
Economic score
18,789
Kills score
4,719
Units killed
203
Units lost
422
Buildings razed
10
Largest army
557
First expansion
9:37
Age path
MalinalxochitlClassical · Research start 4:32
CoatlicueHeroic · Research start 15:36
MictlantecutliMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Large army production557 military units
Highest Score Largest Army Most Deaths Most Resources

Mrdkoš Zlořád

Hades · Red
Loss 963 -18
EAPM
53.9
Favorite unit
Toxotes
58 fielded
Total score
37,796
Military score
10,670
Economic score
18,603
Kills score
8,594
Units killed
420
Units lost
204
Buildings razed
1
Largest army
136
First expansion
7:37
Age path
AresClassical · Research start 4:06
ApolloHeroic · Research start 16:24
ArtemisMythic · Research start 24:29
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production136 military units
Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

saiz0Mrdkoš Zlořád
Score
Total score saiz0
41,38652%37,79648%
Military score saiz0
17,89063%10,67037%
Economic score saiz0
18,78950%18,60350%
Kills score Mrdkoš Zlořád
4,71935%8,59465%
Combat and army
saiz0Mrdkoš Zlořád
203 Units killed 420
422 Units lost 204
10 Buildings razed 1
557 Largest army 136

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

saiz0

Army · 557

Units

Tequihua Archer262
Tlamanih Spearman232
Warrior Priest46
Otontin17

Technologies9 researched · 1 pre-queued

Medium War Hut Soldiers7:00
Pickaxe15:54
Hand Axe15:54
Plow15:55
Heavy War Hut Soldiers17:20
Ballistics17:27
Shaft Mine21:16
Heavy Great Temple SoldiersPre-queued · 24:36
Champion War Hut Soldiers27:54
Champion Great Temple Soldiers28:05
Buildings 9 types
Farm29
House23
Calpulli17
War Hut12
Town Center3
Temple2
Armory1
Great Temple1
Nobles Hut1
God powers 4 invoked
Blood Pact1
Earth Monster1
Infestation1
Volcano1

Mrdkoš Zlořád

Army · 136

Units

Toxotes58
Hoplite43
Peltast15
Achilles5
Ajax4
Petrobolos4
Cyclops3
Hypaspist2
Chiron1
Perseus1

Technologies17 researched

Hand Axe4:43
Husbandry5:32
Copper Armor7:44
Ballistics10:03
Medium Archers10:20
Plow13:16
Pickaxe15:41
Medium Infantry16:55
Copper Shields16:59
Copper Weapons16:59
Heavy Archers17:58
Heavy Infantry18:00
Shaft Mine18:13
Bow Saw18:20
Bronze Armor18:34
Bronze Shields19:04
Bronze Weapons23:00
Buildings 10 types
Farm41
House24
Archery Range7
Granary7
Storehouse7
Military Academy6
Fortress4
Armory1
Temple1
Town Center1
God powers 1 invoked
Sentinel1